People who join, cant, because they are missing maps.
7 replies, posted
Should a put a resource.AddFile("File") that contains all the maps in my addons folder?
Yeah that should work
There are 2 different ways about sending the map to your client.
1. Put it into a collection, send to client. If you are unsure how to do it, use google.
2. Set up FastDL, which would require a web server to store the file then you would use the resource.addFile("File")
[url]http://fox-warrior.com/RAG/[/url]
This should generate it for you.
I'm pretty sure I've read somewhere here that doing resource.AddFile isn't suggested for maps 'cuz it makes the client download them all at once, which, considering they kinda build up in terms of file size, I wouldn't really recommend.
Well here is how you could install your map. So it works perfectly.
[url]http://www.youtube.com/watch?v=sn5KWbePyrs[/url]
What are the map sizes and are you using a FastDL.
If you are not and the sizes are > x (I think 64MB) you could try to use sv_maxfilesize 200 but if you don't have FastDL then you shouldn't expect people to stay to download a file that size.
Sv_maxfilesize seems to be capped at 64. I would love to be proven wrong on this, it's quite an annoyance
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