I have added a workshop addon to my DarkRP server called [PROTOTYPE] but the problem is I cannot consume npcs because they arent my property.
How can I disable that the world owns the npcs?
This should help you out :
[CODE]
function SetMine( ply )
if ply:GetEyeTrace().Entity:IsValid() and ply:IsAdmin() then
ply:GetEyeTrace().Entity:SetOwner( ply )
ply:ChatPrint("This entity is now yours!")
end
end
concommand.Add( "setasmine", SetMine )
[/CODE]
[I]Look at your NPC and type in console "setasmine"[/I]
[I]Save this in lua/autorun/server/blabla.lua[/I]
[QUOTE=_FR_Starfox64;41854146]This should help you out :
[CODE]
function SetMine( ply )
if ply:GetEyeTrace().Entity:IsValid() and ply:IsAdmin() then
ply:GetEyeTrace().Entity:SetOwner( ply )
ply:ChatPrint("This entity is now yours!")
end
end
concommand.Add( "setasmine", SetMine )
[/CODE]
[I]Look at your NPC and type in console "setasmine"[/I]
[I]Save this in lua/autorun/server/blabla.lua[/I][/QUOTE]
Sorry to say but it did not work.
[editline]16th August 2013[/editline]
[QUOTE=_FR_Starfox64;41854146]This should help you out :
[CODE]
function SetMine( ply )
if ply:GetEyeTrace().Entity:IsValid() and ply:IsAdmin() then
ply:GetEyeTrace().Entity:SetOwner( ply )
ply:ChatPrint("This entity is now yours!")
end
end
concommand.Add( "setasmine", SetMine )
[/CODE]
[I]Look at your NPC and type in console "setasmine"[/I]
[I]Save this in lua/autorun/server/blabla.lua[/I][/QUOTE]
I actually meant npcs not enteties.
They are still considered "entities" for the game, if this dosen't work then I don't know.
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