• The following textures are completely black, what is wrong?
    5 replies, posted
debug/env_cubemap_model models/screenspace models/rendertarget I've tried removing all my addons, verifying the game cache, various maps, enabling and disabling content of my various games, and even deleting and re-installing Garrys Mod. Is there any way to fix this problem? EDIT: Its just the cubemaps, but models/screenspace only seems to update when a prop with its texture is being held by my physgun.
Sorry for not including this in the OP, here is what happens in my console when I first load a map. Requesting texture value from var "$basetexture" which is not a texture value (material: models/wireframe) Requesting texture value from var "$basetexture" which is not a texture value (material: models/wireframe) Requesting texture value from var "$basetexture" which is not a texture value (material: debug/env_cubemap_model) Requesting texture value from var "$basetexture" which is not a texture value (material: debug/env_cubemap_model) Requesting texture value from var "$basetexture" which is not a texture value (material: models/shadertest/shader3) Requesting texture value from var "$basetexture" which is not a texture value (material: models/shadertest/shader3) Requesting texture value from var "$basetexture" which is not a texture value (material: models/shadertest/shader4) Requesting texture value from var "$basetexture" which is not a texture value (material: models/shadertest/shader4) Requesting texture value from var "$basetexture" which is not a texture value (material: models/shadertest/shader5) I have no idea what it means.
Try putting -dxlevel 95 in your launch options.
[QUOTE=code_gs;41386904]Try putting -dxlevel 95 in your launch options.[/QUOTE] Thanks! It worked, may I ask what it did?
Forced your DirectX level to 9.5, the highest supported in Garry's Mod.
How do you enter it in the launch options? Where do you do that?
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