I am trying to make it where when the mayor gets demoted or changes jobs, the law boards don't go anywhere. they stay even though there is no mayor.
I don't want to use perma props or any other method.
[QUOTE=MysticBoogie;42072935]I am trying to make it where when the mayor gets demoted or changes jobs, the law boards don't go anywhere. they stay even though there is no mayor.
I don't want to use perma props or any other method.[/QUOTE]
I found out how. For people who want to know its in player.lua and you just delete
[CODE] if isMayor then
for _, ent in pairs(self.lawboards or {}) do
if IsValid(ent) then
ent:Remove()
end
end
end[/CODE]
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