Hi all,
I've noticed that there isn't an option in the settings to expand draw distance in GMod.
Do I need to download a mod? Or is there a cvar for this?
Thanks, Shane.
It is usually decided by the map, but there is a cvar to change this.
If you're playing singleplayer, try changing the draw distance using r_farz, which is marked as cheat, so you have to change sv_cheats to 1. Regarding r_farz, set it to 0 for infinite, and anything past it is measured in hammer units from what I assume. Players are 72 hammer units high and 32 hammer units wide and long. See [URL="https://developer.valvesoftware.com/wiki/Hammer_Unit"]this page[/URL] for more information about the units and how they're measured.
[QUOTE=LittleBabyman;49086866]It is usually decided by the map, but there is a cvar to change this.
If you're playing singleplayer, try changing the draw distance using r_farz, which is marked as cheat, so you have to change sv_cheats to 1. Regarding r_farz, set it to 0 for infinite, and anything past it is measured in hammer units from what I assume. Players are 72 hammer units high and 32 hammer units wide and long. See [URL="https://developer.valvesoftware.com/wiki/Hammer_Unit"]this page[/URL] for more information about the units and how they're measured.[/QUOTE]
Thanks! It works in some maps, but for maps like evocity it just does nothing. Is there a way to change the distance of that particular map?
[QUOTE=ShaneWilliams;49095767]Thanks! It works in some maps, but for maps like evocity it just does nothing. Is there a way to change the distance of that particular map?[/QUOTE]
You can adjust it in Hammer if you have the map source using the fog distance.
[QUOTE=code_gs;49096739]You can adjust it in Hammer if you have the map source using the fog distance.[/QUOTE]
No need to do that..
fog_override 1
find fog_
[QUOTE=xaviergmail;49099613]No need to do that..
fog_override 1
find fog_[/QUOTE]
Except that requires sv_cheats.
His options vary depending on if it is his server, random server or singleplayer
[QUOTE=code_gs;49096739]You can adjust it in Hammer if you have the map source using the fog distance.[/QUOTE]
How might I do that? I have the map open in hammer but I can't find a way to adjust it.
[editline]15th November 2015[/editline]
[QUOTE=The Fire;49102612]His options vary depending on if it is his server, random server or singleplayer[/QUOTE]
I'm playing in singleplayer.
[editline]15th November 2015[/editline]
[QUOTE=xaviergmail;49099613]No need to do that..
fog_override 1
find fog_[/QUOTE]
All that that did was disable the fog. I need to adjust a render distance. It's not a slow fade. At a certain distance, the map just.. [I]stops.[/I]
To adjust render distance, its r_farz. -1 is infinite, which is already the default value. However some maps may override render distance (Not fog), which I'm guessing this is your case. Nothing u can do about this unless u go into hammer and edit the map itself, like code_gs said.
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