Hi,
This is probably one of the most dumb questions, but still, i cant get it solved. It's about a model, which doesn't have a texture, although everything is placed correctly (Works for my Friend, he is on Linux)
Server side:
[CODE]
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.dx80.vtx
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.dx90.vtx
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.mdl
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.phy
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.sw.vtx
garrysmod/gamemodes/testmode/content/models/testmode/atm/bank_atm.vvd
garrysmod/gamemodes/testmode/content/materials/testmode/atm/bank_atm.vmt
garrysmod/gamemodes/testmode/content/materials/testmode/atm/bank_atm.vtf
[/CODE]
vmt looks like:
[CODE]
"VertexLitGeneric"
{
"$model" 1
"$color" "[1 1 1]"
"$baseTexture" "testmode/atm/bank_atm"
"$selfIllum" 0
"$translucent" 0
"$alpha" 1
"$envMap" "env_cubemap"
"$envMapTint" "[0.200000003 0.200000003 0.200000003]"
"$envMapSphere" 0
"$envMapCameraSpace" 0
"$baseAlphaEnvMapMask" 1
"$normalMapAlphaEnvMapMask" 0
}
[/CODE]
Client-Side is excatly the same, I copied the materials and models folders into my gmod-root Directory.
Video-Card drivers are up-to-date aswell.
Maybe someone can help me,
Thanks,
Johnny
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