• Server keeps crashing, not sure how to fix it.
    2 replies, posted
So, our server keeps crashing when it hits around 50-60 people, and now it's crashing even more often with less people on, I've done a tiny bit of research and apparently it's to do with the server sending too much data to clients or something, I've tried some sv_parallelscreenshot 0 or something like that, as someone said it was a fix, but the server crashed again after that so i've now removed it. i was wondering if it's maybe to do with too many add-ons maybe? or maybe a conflicting addon? Any help is appreciated. From the logs: ServerLog: GingerPopper (STEAM_0:1:46113397) is Authed ServerLog: GingerPopper (STEAM_0:1:46113397) Spawned for the first time [Connections | 12:47:59]GingerPopper(STEAM_0:1:46113397) has connected ServerLog: GingerPopper (STEAM_0:1:46113397) Spawned ERROR! SendData reliabe data too big (105191)[GM:CallWithArgs - !ThreadInMainThread] player_disconnect [GM:CallWithArgs - !ThreadInMainThread] player_disconnect -server-crash- and this as well, showing what it says just before the crash [url]http://prntscr.com/9llu4o[/url]
Is your server hosted on a Windows machine? If so, are there any crash dumps (.mdmp files) in the same directory as srcds.exe? Regarding the parallel ConVars you've mentioned, try ensuring that both "sv_parallel_packentities" and "sv_parallel_sendsnapshot" are set to 0 and seeing if that fixes anything.
[QUOTE=Willox;49448668]Regarding the parallel ConVars you've mentioned, try ensuring that both "sv_parallel_packentities" and "sv_parallel_sendsnapshot" are set to 0 and seeing if that fixes anything.[/QUOTE] I've seen you mention these two cvars a few times recently. What are their purpose and are they related to some kind of crash?
Sorry, you need to Log In to post a reply to this thread.