• WorldView Question (Fists)
    5 replies, posted
Hello guys, well i know there's a weapon called fists on gmod, i searched the .lua file and i found this: SWEP.ViewModel = Model( "models/weapons/c_arms.mdl" ) SWEP.WorldModel = "" The cool question here would be: ( IM IGNORANT, THAT'S WHY IM ASKING ) if i want people to see this fists with fire, i would have to code particles effects with vectors...(?) or i will have to get like a worldmodel for that? Thanks.
Lookup the hand bone through here: [url]https://wiki.garrysmod.com/page/Entity/LookupBone[/url] Then, attach the fire particle with this: [url]https://wiki.garrysmod.com/page/Global/ParticleEffectAttach[/url]
Oh i think that's not what im looking for, anyways Thanks! if that's it i'll take a look but im wondering something like this: Actually i extracted particles from TF2 so now the weapon looks "fine" for gmod only users, the thing is that for the "client" -> the owner of the weapon looks like this: [IMG]https://i.gyazo.com/3834e34b442eda958e5eb3fca213bfcf.png[/IMG] But if i see myself with a GMOD Camera: ( Currently Holding Fire ) [IMG]https://i.gyazo.com/c1482b8ce067ca1094f95f65040b03c9.png[/IMG] Im wondering if you can lend me a tutorial of how i can use lets say: (Fists view like this ) [IMG]https://i.gyazo.com/79b58872341cf9fdf90daaf0c10e4524.png[/IMG] and add particles to it :P i already have them Thanks !
Then what I linked it what you want. Since the fists is just a HoldType and not an actual model, you'll need I create a fire particle effect and place it on the player's fists.
Thanks! i'll try in a few hours ( 5 AM here ) and i'll reply with results! thanks !
Well code_gs here is the last result haha im not really good with particles/effects but at least it looks like fire... [IMG]https://i.gyazo.com/ac50504cb7fd6fa4fd00e122e055c174.png[/IMG] Thanks for your help!
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