Hello guys, well i know there's a weapon called fists on gmod, i searched the .lua file and i found this:
SWEP.ViewModel = Model( "models/weapons/c_arms.mdl" )
SWEP.WorldModel = ""
The cool question here would be: ( IM IGNORANT, THAT'S WHY IM ASKING )
if i want people to see this fists with fire, i would have to code particles effects with vectors...(?) or i will have to get like a worldmodel for that?
Thanks.
Lookup the hand bone through here: [url]https://wiki.garrysmod.com/page/Entity/LookupBone[/url]
Then, attach the fire particle with this: [url]https://wiki.garrysmod.com/page/Global/ParticleEffectAttach[/url]
Oh i think that's not what im looking for, anyways Thanks! if that's it i'll take a look but im wondering something like this:
Actually i extracted particles from TF2 so now the weapon looks "fine" for gmod only users, the thing is that for the "client" -> the owner of the weapon looks like this:
[IMG]https://i.gyazo.com/3834e34b442eda958e5eb3fca213bfcf.png[/IMG]
But if i see myself with a GMOD Camera: ( Currently Holding Fire )
[IMG]https://i.gyazo.com/c1482b8ce067ca1094f95f65040b03c9.png[/IMG]
Im wondering if you can lend me a tutorial of how i can use lets say: (Fists view like this )
[IMG]https://i.gyazo.com/79b58872341cf9fdf90daaf0c10e4524.png[/IMG]
and add particles to it :P i already have them
Thanks !
Then what I linked it what you want. Since the fists is just a HoldType and not an actual model, you'll need I create a fire particle effect and place it on the player's fists.
Thanks! i'll try in a few hours ( 5 AM here ) and i'll reply with results! thanks !
Well code_gs here is the last result haha im not really good with particles/effects but at least it looks like fire...
[IMG]https://i.gyazo.com/ac50504cb7fd6fa4fd00e122e055c174.png[/IMG]
Thanks for your help!
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