• How to find path to models?
    8 replies, posted
Just wondering what the path to models, because I downloaded some playermodels from workshop, extracted them with Gmad Extractor, and now wondering where to put them on my ftp server.
The path for models in garrysmod/garrysmod/models. If you don't have a models folder, create one. Also, for workshop addons, you could always use WorkshopDL.
[QUOTE=code_gs;42727282]garrysmod/garrysmod/models[/QUOTE] There is no 2nd garrysmod folder..
[QUOTE=RussianGaming;42732172]There is no 2nd garrysmod folder..[/QUOTE] Then just use garrysmod/models/ ?
[QUOTE=smithy285;42732190]Then just use garrysmod/models/ ?[/QUOTE] Shall I just make a models folder then? (I don't have one currently).
I was talking about from the garrysmod root folder, there is a second one (although it might now be named that). Just create a models folder in the same directory as the materials/sounds/addons folder.
You should just be able to drag and drop the models folder into your garrysmod folder. So if I have my file structure set up like this: Gmod/garrysmod/ I would simple drag the models folder into the Garrysmod directory and it should look like this: gmod/garrysmod/models
By default the Garry's Mod server installation does no longer have any unpacked models or materials. Everything is packed into .vpk's which means that most of the new installations doesn't have any models/materials folder. You can still create one and put models and materials inside. Root of your garrysmod folder is "/garrysmod", which is where you can find the addons, cfg, particles, etc folders. That's also where your console.log is saved if you have "-condebug" enabled on your server. Anyways, simply put your "models" folder into the root of your garrysmod folder, which you should now know where it is located, and then do the same for materials, sound, maps, particles, and so on. And then to specify the path to that model for example, in Pointshop, you just specify "models/player/plymodel.mdl" but with the correct path to your model. Don't append it with any "garrysmod/" or "addons/" or whatever.
[QUOTE=Svenskunganka;42753532]By default the Garry's Mod server installation does no longer have any unpacked models or materials. Everything is packed into .vpk's which means that most of the new installations doesn't have any models/materials folder. You can still create one and put models and materials inside. Root of your garrysmod folder is "/garrysmod", which is where you can find the addons, cfg, particles, etc folders. That's also where your console.log is saved if you have "-condebug" enabled on your server. Anyways, simply put your "models" folder into the root of your garrysmod folder, which you should now know where it is located, and then do the same for materials, sound, maps, particles, and so on. And then to specify the path to that model for example, in Pointshop, you just specify "models/player/plymodel.mdl" but with the correct path to your model. Don't append it with any "garrysmod/" or "addons/" or whatever.[/QUOTE] Thank you, very helpful.
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