So this is how it looks at the moment and I can't seem to find away to increase a render distance
[IMG]http://puu.sh/9gnFJ/6bc6d66e9c.jpg[/IMG]
You can only do so using the entity [URL="https://developer.valvesoftware.com/wiki/Env_fog_controller"]env_fog_controller[/URL] in Hammer, I am not sure if it is possible from Lua.
[QUOTE=Robotboy655;45008555]You can only do so using the entity [URL="https://developer.valvesoftware.com/wiki/Env_fog_controller"]env_fog_controller[/URL] in Hammer, I am not sure if it is possible from Lua.[/QUOTE]
90% sure it can be done in Lua, I had a script that let different clients see fog differently, although I hadn't tried it with draw distance, just fog color/density/distance.
I don't have the code in front of me and I've honestly forgotten exactly how I did it, just wanted to confirm it can be done.
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