• Edit the sent_ball model entity !
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Hello guys! I want to edit the sent_ball model entity, in garry's mod by default I want to set a new model, but i can't i just want to know, how can i make an entity To spawn this model models/supersport/basketball.mdl And make it super_bouncy I tried this: [lua] concommand.Add("spawn_ball",function( ply ) local ent = ents.Create( "test" ) if ent:IsValid() and ply:IsSuperAdmin() then ent:SetModel( "models/supersport/basketball.mdl" ) self:PhysicsInitSphere( 5, "super_bouncy" ) ent:Spawn() print("Ball spawn!") end end) [/lua]
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