• Garry's Mod, Trouble in Terrorist Town custom player models not working.
    2 replies, posted
I followed the tutorial here: [url]https://www.youtube.com/watch?v=x8iMm1sp8P4[/url] The only difference in what I did was I used a different player model than the one in the video. I have tried doing three other player models from different developers hoping that maybe one of their player model codes had errors, but I doubt that is the reason. Problem: When I look in my pointshop the player model icon shows the error texture and when using the player model it also shows error. models/Superhero Playermodels/lua/autorun/superhero_playermodels.lua [CODE] // Created by DasBoost if (SERVER) then player_manager.AddValidModel( "Superman", "models/Superhero Playermodels/models/player/superheroes/superman.mdl" ) AddCSLuaFile( "superhero_playermodels.lua" ) end list.Set( "PlayerOptionsModel", "Superman", "garrysmod/addons/Superhero Playermodels/models/player/superheroes/superman.mdl" ) --// File Generated By Fox-Warrior's Resources Generator Version 2.05 \\-- if (SERVER) then //resource.AddFile( "models/player/superheroes/batman.mdl" ) //resource.AddFile( "models/player/superheroes/flash.mdl" ) //resource.AddFile( "models/player/superheroes/greenlantern.mdl" ) resource.AddFile( "models/player/superheroes/superman.mdl" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_belt.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_blades.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_bump.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_exp.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_eyes.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_latex.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_pockets.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_batman_skin.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_bump.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_eyes.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_metal.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_mouth.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_skin.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_sole.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_white.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_flash_yellow.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_bump.vtf" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_carbon.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_eyes.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_head.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_mask.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_metal.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_ring.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_ring_2.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_sole.vmt" ) //resource.AddFile( "materials/models/player/superheroes/slow_green_lantern_white.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman.vtf" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_belt.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_belt_metal.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_boots.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_bump.vtf" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_cape.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_cape.vtf" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_cape_bump.vtf" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_eyes.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_sign.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_sign_cape.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_sign_cape_metal.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_sign_metal.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_skin.vmt" ) resource.AddFile( "materials/models/player/superheroes/slow_superman_suit.vmt" ) end [/CODE] addons/pointshop-master/lua/items/playermodels/superman.lua [CODE] ITEM.Name = 'Superman' ITEM.Price = 12500 ITEM.Model = 'models/Superhero Playermodels/models/player/superheroes/superman.mdl' function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end [/CODE]
Are you sure the files are on the server? And FastDL if you're using it?
[QUOTE=Tomvdr;45490869]Are you sure the files are on the server? And FastDL if you're using it?[/QUOTE] Yes, I have all the files in the server and my FastDL should be synced with them also.
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