• How do I add multiple playermodels to one job? (DARKRP)
    5 replies, posted
When I try, it bunches up to the corner of the screen and doesnt work. [IMG]http://i.imgur.com/lJmF6vn.png[/IMG]
You can't do what you've tried- add two arguments for models. That just confuses DarkRP. Isn't the player_default_base_nj just a no-jigglebone model? If so, do you really need it?
What IM adding is customizable pony playermodels, and I thought there was A male and female model, but I relized you could customize. Thank you.
[QUOTE=Yayashi;45481372]What IM adding is customizable pony playermodels, and I thought there was A male and female model, but I relized you could customize. Thank you.[/QUOTE] Of course, mate. :) Yeah- the sex is set under the customization menu itself. The _nj extension means that the tail or mane won't "jiggle", or move when you walk or jump.
I also wanted to know, how would you make that the initial job?
[QUOTE=Yayashi;45481640]I also wanted to know, how would you make that the initial job?[/QUOTE] Hmmm... that seems like you'd have to modify a few core DRP files- something [b]heavily[/b] spoken against. However, for this case, that seems ok. [b]Update during writing:[/b] Try overwriting TEAM_CITIZEN (replace TEAM_BACK) in your custom job creation. Not sure how DRP works entirely, but TEAM_CITIZEN sounds like the initial job, and what DRP will look for when initializing.
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