For some reason, the looping sounds in the map are not starting for players when they join. I know the looping sounds are there though and they work because whenever I update the gamemode, they start playing for people in the server (still not for people that will join after though). I am using the Cinema gamemode.
I am looking for command to put in a PlayerSpawn hook that would make the players reload the sounds or trigger them somehow.
Any help would be greatly appreciated, thank you!
Sorry, you need to Log In to post a reply to this thread.