• Sickness Models purple FastDL
    5 replies, posted
Hello, I've a problem with Sickness Models, people download files with my fastDL but when i spawn the vehicle is textured with purple/black texture... I paste my download.lua, what the problem ? (I only want 3 vehicles : GTA4 Ambulance, GTA4 Noose and GTA4 Bus) Screen vehicles : [url]http://steamcommunity.com/sharedfiles/filedetails/?id=323542435[/url] Download.lua file : [code] resource.AddFile("models/sickness/gtabus.dx80") resource.AddFile("models/sickness/gtabus.dx90") resource.AddFile("models/sickness/gtabus.mdl") resource.AddFile("models/sickness/gtabus.phy") resource.AddFile("models/sickness/gtabus.sw") resource.AddFile("models/sickness/gtabus.vvd") resource.AddFile("models/sickness/meatwagon.dx80") resource.AddFile("models/sickness/meatwagon.dx90") resource.AddFile("models/sickness/meatwagon.mdl") resource.AddFile("models/sickness/meatwagon.phy") resource.AddFile("models/sickness/meatwagon.sw") resource.AddFile("models/sickness/meatwagon.vvd") resource.AddFile("models/sickness/stockade2dr.dx80") resource.AddFile("models/sickness/stockade2dr.dx90") resource.AddFile("models/sickness/stockade2dr.mdl") resource.AddFile("models/sickness/stockade2dr.phy") resource.AddFile("models/sickness/stockade2dr.sw") resource.AddFile("models/sickness/stockade2dr.vvd") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_badges.vmt") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_badges.vtf") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_badges_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_decals.vmt") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_decals.vtf") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_lights_glass.vmt") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/ambulance_lights_glass.vtf") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/trashmaster_liv.vmt") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/vehicle_generic_smallspecmap.vmt") resource.AddFile("materials/models/gtaiv/vehicles/meatwagon/vehicle_generic_smallspecmap2.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/black.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/blue.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/bus_badges.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/bus_badges.vtf") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/bus_badges_n.vtf") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/bus_livery.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/bus_livery.vtf") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/busads.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/busads.vtf") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/green.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/red.vmt") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/vehicle_generic_black_plastic.vtf") resource.AddFile("materials/models/gtaiv/vehicles/gtabus/white.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6 - Copy.vtf") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6.vtf") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6_normal.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/stockade/6backup.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/pstockade_livery.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/pstockade_livery.vtf") resource.AddFile("materials/models/gtaiv/vehicles/stockade/stockade_badges.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/stockade_badges.vtf") resource.AddFile("materials/models/gtaiv/vehicles/stockade/vehicle_generic_smallspecmap.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/vehicle_generic_smallspecmap2.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/vehicle_generic_smallspecmap3.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/vehicle_generic_smallspecmap4.vmt") resource.AddFile("materials/models/gtaiv/vehicles/stockade/vehicle_generic_smallspecmap5.vmt") resource.AddFile("materials/models/gtaiv/vehicles/black.vtf") resource.AddFile("materials/models/gtaiv/vehicles/black.vmt") resource.AddFile("materials/models/gtaiv/vehicles/blue.vtf") resource.AddFile("materials/models/gtaiv/vehicles/blue.vmt") resource.AddFile("materials/models/gtaiv/vehicles/color_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/green.vtf") resource.AddFile("materials/models/gtaiv/vehicles/green.vmt") resource.AddFile("materials/models/gtaiv/vehicles/red.vtf") resource.AddFile("materials/models/gtaiv/vehicles/red.vmt") resource.AddFile("materials/models/gtaiv/vehicles/schafter_interior.vtf") resource.AddFile("materials/models/gtaiv/vehicles/schafter_interior.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_carbon.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_carbon.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_carbon_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_detail2.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_detail2.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_detail2_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_detail22.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_detail24.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_doorshut.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_doorshut.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_doorshut_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_glasswindows2.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_glasswindows2.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_glasswindows2_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_glasswindows2_normal.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_interior.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_interior.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_interiorn.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_mesh1.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_mesh1.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_mesh1_normal.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_mesh1_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_metalpaint_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_truck_interior.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_truck_interior.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_truck_interior_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_truck_interior_normal.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewall_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewall_spec.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallblack.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallblack.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallblack_normal.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallblack_normal.vmt") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallblack2.vtf") resource.AddFile("materials/models/gtaiv/vehicles/vehicle_generic_tyrewallred.vtf") resource.AddFile("materials/models/gtaiv/vehicles/white.
Can you post a link to your FastDL web server?
If you want to know if I can download what i have put on my download.lua file, I can.
Not that, your sv_downloadurl where you are hosting all the files.
Honestly, sickness models pack is setup very badly. It was never really intended for the public use, therefore there is no easy way of telling what is a "shared texture". Meaning, you pretty much need to just put the whole sickness pack into your server, unless you have the time to go thru and figure out which files are needed to make the vehicles work.
Solved i've created a model pack on Workshop for the models only and it work...
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