• Rigging issue with custom player model
    2 replies, posted
Hi, I've been trying to fix this problem with a model port I'm doing. I am having issues only with the hands. (it's mostly the left hand, right is fine) Everything else has turned out okay and this is my first rig. Here's a screenshot of Model Viewer with the human animations on the model: [IMG]http://i.imgur.com/gJEubfj.png[/IMG] I believe the problem might be because I have resized/reshaped/rotated mesh or have not properly weighted the model. The model program I have been using is Blender. (if that helps) If anyone has any possible solutions I am open to them all, thank you.
Modelling forum: [url]http://facepunch.com/forums/40[/url]
[QUOTE=Robotboy655;46438376]Modelling forum: [url]http://facepunch.com/forums/40[/url][/QUOTE] Thank you for letting me know, I knew I had posted this in the wrong place. If someone could delete this thread, I have moved this over to here. [URL="http://facepunch.com/showthread.php?t=1436106&p=46444712#post46444712"]http://facepunch.com/showthread.php?t=1436106&p=46444712#post46444712[/URL]
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