• Clients wont download fastdl files (Causing everyone to see error.mdl) x_x
    4 replies, posted
When clients connect the loading progress bar says workshop complete then sending client info. Doesnt look like its even trying to get the fastdl files. :/ take a look at my fastdl folder [URL="http://play.wow64.net/gmod/files"]http://play.wow64.net/gmod/files[/URL] I followed --> [URL="http://svenskunganka.com/tutorials/other/setup-a-fastdl-for-garrys-mod.html"]this[/URL] <-- tutorial perfectly [CODE]--// File Generated By Fox-Warrior's Resources Generator Version 2.06 \\-- if (SERVER) then resource.AddSingleFile( "sound/way_back_home.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/astral_observatory.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/calling_the_four_giants.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/clocktown_first_day.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/clock_town_final_hours.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/deku_palace.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/great_bay_coast.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/majoras_theme.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/mountain_village.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/music_box_house.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/oath_to_order.mp3.bz2" ) resource.AddSingleFile( "sound/zmm/song_of_healing.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/bottle_rocket.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/clemens_intro.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/easter_egg.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/easter_egg_1.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/ent_m.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/firecracker_bang.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/firework_launch_2.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/firework_medium.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/firework_withsparkles.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/flare_ignite_22s.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/fuse.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/intr.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/intr_in.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/ladycracker.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/propellant_launch.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/roman_candle_4.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/skyrocket_explode.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/sparkler.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/launch/fireworklaunch1.mp3.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/launch/skyrocket_launch.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/explode/blast.wav.bz2" ) resource.AddSingleFile( "sound/gworks/fireworks/explode/firework_explosion_3.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a1.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a10.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a11.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a12.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a13.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a14.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a15.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a16.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a17.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a18.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a19.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a2.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a20.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a21.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a22.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a23.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a24.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a25.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a26.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a27.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a28.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a29.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a3.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a30.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a31.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a32.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a33.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a34.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a35.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a36.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a4.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a5.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a6.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a7.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a8.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/a9.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b1.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b10.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b11.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b12.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b13.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b14.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b15.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b16.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b17.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b18.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b19.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b2.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b20.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b21.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b22.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b23.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b24.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b25.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b3.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b4.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b5.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b6.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b7.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b8.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/lobby/instruments/piano/b9.wav.bz2" ) resource.AddSingleFile( "sound/gmodtower/inventory/move_paper.wav.bz2" ) resource.AddSingleFile( "sound/atmos/crucial_rumble_rain.wav.bz2" ) resource.
Remove the .bz2 from resource.AddSingleFile() Also jeez, that amount of fucking lines... If that doesn't help, post console log.
will try that a little later. btw thats not even all the addons. wish there was a better way of doing this but this seemed like the fastest way. [editline]4th November 2014[/editline] [QUOTE=Robotboy655;46409701]Remove the .bz2 from resource.AddSingleFile() Also jeez, that amount of fucking lines... If that doesn't help, post console log.[/QUOTE] it worked thank you soo much :)
now that that is fixed what does this error mean [ERROR] lua/autorun/resources.lua:8288: control structure too long near '<eof>' 1. unknown - lua/autorun/resources.lua:0 Is the addon file path too long? line 8288 is the last line btw
Propbably.
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