• host_thread_mode. Does it work?
    6 replies, posted
Subject. [editline]11th November 2014[/editline] And this [url]http://forums.steampowered.com/forums/showpost.php?p=15654256&postcount=33[/url]
[QUOTE=_AMD_;46466379]Subject. [editline]11th November 2014[/editline] And this [url]http://forums.steampowered.com/forums/showpost.php?p=15654256&postcount=33[/url][/QUOTE] If you are too lazy to post content in your thread then we will be too lazy to help.
[QUOTE=YourStalker;46466585]If you are too lazy to post content in your thread then we will be too lazy to help.[/QUOTE] -_- Y/N ?
As far as I can tell the thing you've linked to is only a [I]suggestion[/I], not an actual command / feature.
[url]https://developer.valvesoftware.com/wiki/Frame_Order[/url] [QUOTE]The engine has two modes of execution, a threaded path and a non-threaded path. The host_thread_mode cvar determines which path is taken. [U][B]Dedicated servers will ignore this cvar and always use the non-threaded path.[/B][/U] XBox 360 runs in threaded mode by default, while PC runs in non-threaded mode by default. Threaded mode was introduced with the Orange Box version of the Source engine, and does not exist in Episode 1 or previous versions.[/QUOTE] So unless Garry changed it then it won't do anything. You can always email him if you are in doubt. [editline]11th November 2014[/editline] Actually I'm not sure if you were referring to the dedicated server or the client since your OP was empty. Still, Garry is basically the only person who can answer this so I would email him directly if you want an answer.
[QUOTE=darksoul69;46467220]I would email him directly if you want an answer.[/QUOTE] Yes, i want :) Email him please Thanks
[QUOTE=_AMD_;46471604]Yes, i want :) Email him please Thanks[/QUOTE] Email him yourself.
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