• Mapping for GMod - Some grass 'n veggies needed...
    1 replies, posted
Thanks to Robotboy and JaKe (from LAU) I was able to get Hammer working flawlessly once and for all. The EP2 config works perfectly now and GMod has no problems launching the compiled maps. Well, thing is... I like nature. So I thought of creating some foliage with grass, ferns, trees and such. But does anyone know an efficient method except placing + angling every single prop on its own or copypasting a block of props, which then would have to receive randomized angles still? Such as some sort of spraying method, which sprays a prop at random yaw angles around the map. Anyone knows the 3D software Vue? That thing has a tool for this, where you pick one or multiple objects, define a density and spray them around the landscape.
No.
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