• Cannot find map in "Filesystem Addon"
    2 replies, posted
Hi. So, some months ago I was poking around with Gmod Hammer and made a small level running a lua script. Having some knowledge of how Gmod finds its files and loads folder structures, I found that I could make a folder inside the addons folder and Gmod would treat it as any other GMA file (heard the word "legacy addon", and gmod says "Adding Filesystem Addon"). This worked well. Now I have a brand new computer, and thought I'd get back to this map. But, even though it says "Adding Filesystem Addon "/home/edward/.steam/steamapps/common/garrysmod/addons/maketestlevel"", when I look for my map it says it cannot find it. And I have 3 other "legacy" folders there which contain models, and I can't find a single one in the spawn menu (clicking Games -> All and Searching). I've looked in both Online and Offline mode. Anyone know if this "legacy" thing has been removed in the latest update? Will I have to GMA every folder I pick up from other sources but the workshop, or every time I edit maps? Will it ever come back? I know many would probably say that those models/maps can go to their respective folders in the root, but I feel I'd lose track of what's what for when I want to release something.
No, folder addons were obviously not removed, make sure every single file and folder in your addons is lowercase.
Ok. Right, Linux systems are case sensitive, whereas Windows helps "translate" that. So when Gmod reads folder structures, it always reads them as lower case and expects the OS to just find it. But if the OS doesn't do that then problems occur. I discovered a similar thing with a game from 1997. If the container file (like a GMA) had any upper case letters in the file names the game would not be able to find these files, but no problems with mixed cases when the files were in a project folder. Some things never evolve over the past 20 years...
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