• Player model Error
    4 replies, posted
I need help, I wanted to add a model to my pointshop, but I see every time a big bug can help me that is the Lua script ------------------------------------------------------------------------------------------------------- if (SERVER) then player_manager.AddValidModel ( "tdasnowmiku", "models/captainbigbutt/vocaloid/tiku_classic.mdl" ) AddCSLuaFile ( "tdasnowmiku.lua") end list.Set( "PlayerOptionsModel", "TDA Snow Miku", "models/captainbigbutt/vocaloid/tiku_classic.mdl" ) --// File generated by F0x's Resources Generator 3.0.0 \\-- if ( SERVER ) then resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/basewarp.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01_illum.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02_illum.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/eye.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/face.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/face.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/facewarp.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/face_misc.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/hair.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/hair.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/hairwarp.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/legs.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/legs.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/legs_illum.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/legs_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/lights.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/lights.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/lights_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/lights_trim.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/lights_trim_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/normal.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/phong_exp.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/shadow.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/skin.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/skin.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/skinwarp.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/face02.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/face02.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02.vtf" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights_trim02.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights_trim02_pulse.vmt" ) resource.AddFile( "materials/models/captainbigbutt/vocaloid/tiku_classic/vocastamp.vmt" ) resource.AddFile( "models/captainbigbutt/vocaloid/c_arms/tiku_classic.mdl" ) resource.AddFile( "models/captainbigbutt/vocaloid/tiku_classic.mdl" ) end ----------------------------------------------------------------------------------------------------------------------------------- ITEM.Name = 'Miku' ITEM.Price = 100000 ITEM.Model = 'models/captainbigbutt/vocaloid/tiku_classic.mdl' function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end function ITEM:PlayerSetModel(ply) ply:SetModel(self.Model) end --------------------------------- Thanks in advance
Post your server.cfg
hostname "WDR Test Server" rcon_password "bennyone" // PASSWORT FÜR ADMINS sv_password "teamwdr" // PASSWORT ZUM CONNECTEN net_maxfilesize "60" // MAXIMALE DATEIGRÖßE IN MB, DIE EIN USER BEIM CONNECTEN VOM SERVER LADEN KANN // TTT SETTINGS ttt_minimum_players "4" // ANZAHL VON SPIELER, DIE VERBUNDEN SEIN MÜSSEN, UM DAS SPIEL ZU STARTEN ttt_preptime_seconds "25" // VORBEREITUNGSZEIT IN SEKUNDEN ttt_posttime_seconds "5" // ZEIT IN SEKUNDEN NACH EINER RUNDE, BIS DIE NÄCHSTE VORBEREITUNGSZEIT BEGINNT ttt_round_limit "6" // ANZAHL RUNDEN, BIS DIE NÄCHSTE MAP GEWÄHLT WIRD ttt_traitor_pct "0.3334" // PROZENTSATZ DER SPIELER, DIE TRAITOR SEIN SOLLEN ttt_traitor_max "2" // MAXIMALE ANZAHL AN TRAITORN ttt_detective_pct "0" // PROZENTSATZ DER SPIELER, DIE DETECTIVE SEIN SOLLEN ttt_karma_low_autokick "0" // SOLL EIN SPIELER GEKICKT WERDEN, WENN ER SEHR NIEDRIGES KARMA HAT? ttt_namechange_kick "0" // SOLL EIN SPIELER GEKICKT WERDEN, WENN ER SEINEN NAMEN ÄNDERT? ttt_idle_limit "99999" // ZEIT IN SEKUNDEN, DIE EIN SPIELER INAKTIV SEIN MUSS, BIS ER GEKICKT WIRD ttt_fretta_mapvoting 1 // MAPVOTING AN
If you want to use FastDL, you need a webserver. If you want to use ServerDL, sv_allowdownload must be set to 1.
I've been using a friend an online server but that have the same problem and I need to be on the server in the server.cfg Sv_allowdownload "1"?
Sorry, you need to Log In to post a reply to this thread.