• Faceposing broke
    4 replies, posted
(faceposing machine broke) So my faceposing is broken for some reason, this happens with custom models. So it usually happens once I make a save and it's overloaded with a ton of shit or something everywhere but I'm not sure if it correlates. I checked the console and it said: Unknown command: faceposer_flex65 and then almost none of the flexes work. And then all the flexes for all ragdolls gets fucked up. I load a blank slate of a map and the flexes are still broken with the same console error. Any solutions / fixes?
Default faceposer only uses 32 flexes while your model has more than the engine even supports afaik.
[QUOTE=Robotboy655;52442374]Default faceposer only uses 32 flexes while your model has more than the engine even supports afaik.[/QUOTE] Nah, I'm pretty sure some have more than 32 flexes. For example, the Hatsune Miku Spartan model has a crazy amount (defo more than 32) [IMG]http://i.imgur.com/pH7xMr9.png[/IMG] This is what happens tho. They should be working / completely functional but they're not.
Just as I said, the faceposer only supports up to 32 flexes, while your model has more. Yes, more than 32 sliders will appear, but 33rd and further will not work, they are not networked to the server.
[QUOTE=Robotboy655;52444782]Just as I said, the faceposer only supports up to 32 flexes, while your model has more. Yes, more than 32 sliders will appear, but 33rd and further will not work, they are not networked to the server.[/QUOTE] So I tested it, when the "Unknown command: faceposer_flex65" and so forth appears it screws up the flexes for that model, and also some custom models which have 15 or less flexes. Apparently even the HL2 models have 44 flexes. I'm pretty sure this is a result from my addons folder being overloaded or something, I'm still looking into it.
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