• GMod Update 71 - Post about it here!
    14 replies, posted
Has it messed anyone elses server up? My DarkRP is screwed.
Nope. All my servers are working perfectly fine.
I'm guessing most servers will need to go down to be updated, so they might not be joinable. Unless it's your server. :biggrin:
I've had all the updates ran, and I can connect.. Take DarkRP for example, once connected, press F4 for menu.. THAT'S pretty messed. Was working fine approx. 2 mins before the "Steam has finished downloading Garry's Mod" message :/
Everything worked fine. "Steam has finished downloading Garry's Mod" Now I have missing textures when I join servers. Damn.
I seem to have my problem fixed. Was some vehicle I added.
On a serious note: [code] ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) [/code] I suspect it's achivements addon conflicting with the new gmod update stuff. Clientside lua errors caused by update.
Yeah, I'm guessing its one of your addons that's now unavailable.
[QUOTE=Levybreak;17233353]On a serious note: [code] ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) [/code] I suspect it's achivements addon conflicting with the new gmod update stuff. Clientside lua errors caused by update.[/QUOTE] Achievement Earned: Bad Coding
You can get all Lua based achievement this way: [code]] lua_run_cl while( true ) do achievements.SpawnMenuOpen( ) end Infinite Loop Detected! Overv earned the achievement Menu User[/code] Here's all of them: [code]] lua_run_cl PrintTable( achievements ) SpawnedProp = function: 02A2B7E0 Remover = function: 02A2B240 Count = function: 02A26320 IncBystander = function: 02A2BB40 GetDesc = function: 02A25CD8 GetGoal = function: 02A25DF8 GetName = function: 02A261E8 SpawnMenuOpen = function: 02A2B480 IncBaddies = function: 02A2BD80 IncGoodies = function: 02A2BC60 GetCount = function: 02A25D38 IsAchieved = function: 02A2BEA0 SpawnedNPC = function: 02A2B6C0 BalloonPopped = function: 02A2B360 SpawnedRagdoll = function: 02A2B5A0 EatBall = function: 02A2BA20[/code] This works, because all the Lua files do is this: [lua]activator:SendLua( "achievements.EatBall()" );[/lua]
[QUOTE=Overv;17248243]You can get all Lua based achievement this way: [code]] lua_run_cl while( true ) do achievements.SpawnMenuOpen( ) end Infinite Loop Detected! Overv earned the achievement Menu User[/code] Here's all of them: [code]] lua_run_cl PrintTable( achievements ) SpawnedProp = function: 02A2B7E0 Remover = function: 02A2B240 Count = function: 02A26320 IncBystander = function: 02A2BB40 GetDesc = function: 02A25CD8 GetGoal = function: 02A25DF8 GetName = function: 02A261E8 SpawnMenuOpen = function: 02A2B480 IncBaddies = function: 02A2BD80 IncGoodies = function: 02A2BC60 GetCount = function: 02A25D38 IsAchieved = function: 02A2BEA0 SpawnedNPC = function: 02A2B6C0 BalloonPopped = function: 02A2B360 SpawnedRagdoll = function: 02A2B5A0 EatBall = function: 02A2BA20[/code] This works, because all the Lua files do is this: [lua]activator:SendLua( "achievements.EatBall()" );[/lua][/QUOTE] Or you can use the IAchievementMgr interface.
Um ok well the update didnt do much,besides when is garry going to fix the exploits out there,the current update that valve released did not fix the exploits.
[QUOTE=Levybreak;17233353]On a serious note: [code] ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) ERROR: GAMEMODE:'OnSpawnMenuOpen' Failed: sandbox\gamemode\spawnmenu/spawnmenu.lua:66: attempt to call field 'SpawnMenuOpen' (a nil value) :1: attempt to call field 'SpawnedNPC' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) base\gamemode\cl_deathnotice.lua:94: attempt to call field 'IncBaddies' (a nil value) [/code] I suspect it's achivements addon conflicting with the new gmod update stuff. Clientside lua errors caused by update.[/QUOTE] is it the 3rd party achivement addon. If so i need to delete it. THIS SPAM SUx
[QUOTE=Skondra;17248454]Or you can use the IAchievementMgr interface.[/QUOTE] But my way is more innovative.
is there a way to degrade garrys mod??...... because i'm fed up of the thrusters not working on any model for advanced dupe i download off gmod.org--- and just saying to redo the thrusters doesn't work because i don't know where they were placed to start with or where they go or how they were wired :/
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