• "Zoeys MW2 weapons 2.9" LUA spam o_o
    11 replies, posted
[url]http://www.garrysmod.org/downloads/?a=view&id=94814[/url] this:turned on the game, and i get freaking LUA SPAM, and i cannot fire or do anything with ANY weapons, whats wrong D: does it conflict with any other of her files, or did a gmod update fail it?
Make a screenshot, so we could see what might be wrong.
ok, one sec [editline]12:48PM[/editline] also, if you alt-tab it screws up the texture of all of her items o.o LUA log in my console: [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_shotgunammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_44 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_pistolammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_acr [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_blastprotect [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_engitool1 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_famas [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_smgammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_m1014 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_mp5k [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_oilbarrel [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_ar2ammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_ak47 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_drumglock [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_gascan [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_ebr [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_melee_c-chair [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_claymore [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_mossberg [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_cola [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_lasersights [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_defib [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_incendairyammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_deagle [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_detonator [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_p90 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_explosiveammo [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_m4a1 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_melee_hook [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_f2000 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_firstaid [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_nadepouch [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_hydra [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_m60 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_oneshotgascan Giving Sturm-Falke (RDA) a mw2_ak47 material models/weapons/v_models/acrmw2/27405c7a has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask. material models/weapons/v_models/acrmw2/2c269e1f has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask. Giving Sturm-Falke (RDA) a mw2_famas Giving Sturm-Falke (RDA) a mw2_ak47 material models/weapons/v_models/acrmw2/27405c7a has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask. material models/weapons/v_models/acrmw2/2c269e1f has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask. Giving Sturm-Falke (RDA) a mw2_famas CPixelWriter::SetPixelMemory: Unsupported image format 15 Giving Sturm-Falke (RDA) a mw2_detonator Giving Sturm-Falke (RDA) a mw2_defib Giving Sturm-Falke (RDA) a mw2_blastprotect Giving Sturm-Falke (RDA) a mw2_ar2ammo Attempting to precache model, but model name is NULL [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_medicpills [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_remoteexplosives [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_oneshotpills [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_turret [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quickknife [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_trenchgun [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_scorpion [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quicknade [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_riotshield [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_acrscope [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_itemcrate [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_usp [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quickthrowingknife [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_red9 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_riotshieldgun [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_stg [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_sako [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_swimming [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_striker [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_throwingknife [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_medicpills [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_remoteexplosives [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_oneshotpills [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_turret [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quickknife [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_trenchgun [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_scorpion [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quicknade [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_riotshield [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_acrscope [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_itemcrate [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_usp [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_quickthrowingknife [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_red9 [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_riotshieldgun [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_stg [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_sako [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_swimming [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_striker [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_throwingknife KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/weapons/v_models/fancy.pants.c96/c96.vmt VertexLitGeneric, Giving Sturm-Falke (RDA) a mw2_red9 Giving Sturm-Falke (RDA) a mw2_acr [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_crate [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_gascan_ent [lua\vgui\dimage.lua:63] Material missing: VGUI/entities/mw2_oneshotgas Giving Sturm-Falke (RDA) a mw2_drumglock KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/weapons/v_models/he nade/nade.vmt VertexLitGeneric, KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/weapons/w_models/he nade/nade.vmt VertexLitGeneric, Giving Sturm-Falke (RDA) a mw2_quicknade Giving Sturm-Falke (RDA) a mw2_melee_c-chair [@addons\zoeys mw2 weapons\lua\weapons\mw2_melee_c-chair\shared.lua:128] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)
I've noticed those when a SWEP or SENT doesn't have a spawnicon.
But i still cant fire them? anyone :( ARG o_o if its broke via gmod, can somebody fix it? You may get version 2.9 Here: [url]http://www.filefront.com/16468967[/url] M4A1 Patch 1.2 here: [url]http://www.filefront.com/16499759/Zoeys%20MW2%20Weapons%20Patch%201.2.zip[/url] do i need m4a1 patch? or.. is 2.9 newer then that?
Your missing the material and on line 128[addons\zoeys mw2 weapons\lua\weapons\mw2_melee_c-chair\shared.lua] change Angle to Vector :ninja:
/facepalm i see the weapons, but i cant fire or do anything with them! i even see the sprinting animations. does it need css, ep2, ep1, tf2. portal? something? or did a gmod update brick it hard :( [editline]01:37PM[/editline] Does MADCOWS weapons conflict with these? [editline]01:42PM[/editline] OH MY GOD! i cant fire ANY weapons o_o [editline]01:46PM[/editline] tripple edit, FIXED but when anything is fired i get THIS spam: [@addons\zoeys mw2 weapons\lua\weapons\mw2_f2000\shared.lua:37] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)
Line 37 in [addons\zoeys mw2 weapons\lua\weapons\mw2_f2000\shared.lua] Change Angle to Vector Same with any other AddAngleVelocity that is meant to be Vector and no Angle. By doing that you're learning to code aswell fixing errors for next time. :p
Garry updated gmod to do this. he needs to add spawn icons to prevent spam
[QUOTE=Cubar;24720854]Line 37 in [addons\zoeys mw2 weapons\lua\weapons\mw2_f2000\shared.lua] Change Angle to Vector Same with any other AddAngleVelocity that is meant to be Vector and no Angle. By doing that you're learning to code aswell fixing errors for next time. :p[/QUOTE] thanks o_o um. another question, do i have to tweak 40 freaking weapons? can it be universaly done?
yeah you have to edit them all lol, or remove the ones you don't need or get Zoey to do it.
lol thanks :)
Sorry, you need to Log In to post a reply to this thread.