I want script enforcer on so people don't use their own clientside scripts in my server.
Isn't there another console command for that?
No.
[url]http://wiki.garrysmod.com/?title=ScriptEnforcer[/url]
I followed that.
Same here ... annoying as hell
dont use createmanifest, delete the txt file too
No use using ScriptEnforcer. Most client scripts can easily get around it now, plus it still does no good for modules loaded in and such.
Or you can get an antihack like mine :raise:
Well, I did make something to see what clientside hooks people are running. I wanted script enforcer so everyone should have the same hooks. Anyone who's hooks didn't match the default could be easily identified. Without script enforcer, all those other non-hacking client script like smart-snap would be in there. Anyways, my friend found a really weird way to get it working so whatever. He edited the server config to set it on, then restarted the server. Then took it out of the config and changed the map. That's all he did and it started working.
[QUOTE=Gbps;20507910]Or you can get an antihack like mine :raise:[/QUOTE]
Sadly, there is no lua-based anticheat which works reliable.
Once, someone got a way to bypass SE anyway, he will be intelligent enough to bypass a lua-anticheat with ease.
The only person a lua-anticheat can block are those, who "bought" an SE-proof hack or found one somewhere.
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