• A.g.r.p.
    53 replies, posted
[I][U]Beta is now open! 12 slots so come on in and take yours! [B]195.90.98.33:27016[/B] JOIN![/U][/I] Bug Reporting on the beta: Please reply to this thread saying whats the bug, how it happened (if possible), and what time. Also please give us your in-game name so we can look at the logs to see what happened. [IMG]http://img685.imageshack.us/img685/1319/agrplogo2.png[/IMG] [B]**This RP is still a Work In Progress! Everything you see is strictly representation material and defiantly not half as good as the final.**[/B] Hey guys and gals, Odahilys here with the new A.G.R.P. Are you tired of the plain old DarkRPs and simple cakescript copies? Are you looking for some semi-serious HL2 roleplay that features action and much more activity (WITH GUNS) then tacobanana? Well its your lucky day! Aggression RolePlay (AGRP) is brought to you by the Aggression Clan, created by yours truly (Odahilys). * DOESN'T COST 19.99, RIP Billy Mays!* [B]Bugs and Issues:[/B] In the Black Market picture, some icons are dollars. Those are place holders. Again, everything is still a WIP!!! Typos are because we are skimming through the text and icons to make the frame, then we will reedit the whole story line to make it perfect. [B]Background Information:[/B] [I]A.G. (Aggression) clan was created by Odahilys in late 2008 (steam lies about the group dates, im serious). [/I] Being a semi-serious Half Life 2 roleplay, this gamemode features 3 sides the player can choose from. The player can either become a Rebel, a Civil Protection/Combine, or a normal Citizen. [B]Team:[/b] The RP team includes myself as management and finance, [U]gamemode solo coder and maintainer Tobba[/U] (big credits to this guy), and ThePortalMaster for his ideas and scripts. [B]Features:[/b] [LIST] [*]Three sides to choose from [*]Black Market with limited stock and sell feature [*]Bank [*]Inventory [*]Weapon/Item red "L4D style" outline for easy locating [*]QUESTS!! [*]Hotel with purchasable rooms [*]Plenty of safezones, firezones, and guards who will protect the markets from hostile threats [*]Warfare areas are isolated to prevent epic DM and base raping [*]EXP gain and skills [*]Real-Action fists and, of course, keys [*]And much much much much much more to come! [/LIST] [B]Website and Steam Group:[/B] [url]http://www.agclan.net[/url] - Please know it is under construction. [url]http://steamcommunity.com/groups/AggressionClan[/url] - Features links to twitter and facebook pages. Not under construction like everything else in this page *giggle*. [B]Screenshots and Media:[/B] [URL=http://img6.imageshack.us/i/rptbcity45v020043.jpg/][IMG]http://img6.imageshack.us/img6/7622/rptbcity45v020043.th.jpg[/IMG][/URL] [URL=http://img707.imageshack.us/i/rptbcity45v020045.jpg/][IMG]http://img707.imageshack.us/img707/7306/rptbcity45v020045.th.jpg[/IMG][/URL] [URL=http://img6.imageshack.us/i/rptbcity45v020049.jpg/][IMG]http://img6.imageshack.us/img6/151/rptbcity45v020049.th.jpg[/IMG][/URL] [URL=http://img707.imageshack.us/i/rptbcity45v020052.jpg/][IMG]http://img707.imageshack.us/img707/2494/rptbcity45v020052.th.jpg[/IMG][/URL] [URL=http://img35.imageshack.us/i/rptbcity45v020051.jpg/][IMG]http://img35.imageshack.us/img35/2633/rptbcity45v020051.th.jpg[/IMG][/URL] [URL=http://img524.imageshack.us/i/rptbcity45v020091.jpg/][IMG]http://img524.imageshack.us/img524/1530/rptbcity45v020091.th.jpg[/IMG][/URL] P.S. - Please subscribe to this thread if you find it interesting. Much much more will come, it is really going to be big. We would love your help if you can offer it, any help from finance to texturing to coding to anything really will help. If you are interested in the gamemode and want to add me on steam, please PM me with your request and i will gladly add you. P.S.S. - I have a huge sense of humor.
-snip- turned out to look pretty good!
The RPG segment is getting pwned by Darkspider. I am not match for it, but my friend Tobba said he will work on an RPG after AGRP has earned some revenue and reputation. Dumb rating? Really? [URL=http://img192.imageshack.us/i/xzibitwtfzc.jpg/][IMG]http://img192.imageshack.us/img192/3189/xzibitwtfzc.th.jpg[/IMG][/URL]
Dumb ratings just sorta happen, don't take it personally. Anyways this looks like fun and I do indeed like your inventory script you got there. Oh and on the rounded corners you have to have an even number or else you get that weird corner bug thing.
Releasing or no?
this looks like i'd play it, only thing is, change the menu styles a bit :/ reminds me and i'm sure others of PERP or darkland, the NPC menu for the rooms, as well as skills, just try a different design layout i suppose.
@polkm, thanks for your wisdom :) @Roleplay World, sooner or later (around next week) will be a beta release. We are very short of coders and have no one that perfects making icons and textures on the team. @antid2, thanks for your feedback. This is a WIP, certainly we will change the placeholder skins and styles.
Your inventory system looks nice.
@wipmuck, thanks!
Wouldn't want to release it would you?
[quote=post above]@Roleplay World, sooner or later (around next week) will be a beta release. We are very short of coders and have no one that perfects making icons and textures on the team.[/quote]
Alright.
Anyone have any idea's on how the menu's should look? i'm out of them :hurr:
I've probably got a few stacked up somewhere.
[QUOTE=Tobba;19642231]Anyone have any idea's on how the menu's should look? i'm out of them :hurr:[/QUOTE] Use the same skin that you used on inventory and all that. And make it all organised.
the inventory was made using only rounded boxes, other menus is derma. i gonna try to make a derma skin that looks like the inventory
Looks like something Garry would make, strangely enough.
Hey guys, Beta will be delayed until February 6th. Sorry for the inconvenience.
arrogant much? [code] AntiD2: saw your store on your RP, wondering how you did the square Dpanel grid? Oda: im not the coder of agrp AntiD2: who is Oda: if you would of read the credits you would of understood Oda: your not worth my time, good bye [/code]
[QUOTE=antid2;19827303]arrogant much? [code] AntiD2: saw your store on your RP, wondering how you did the square Dpanel grid? Oda: im not the coder of agrp AntiD2: who is Oda: if you would of read the credits you would of understood Oda: your not worth my time, good bye [/code][/QUOTE] I believe it might be a DModelPanel sitting ontop of a texture.
And i do belive as i coded it is some rounded boxes and a textures
Your "comical" pictures, aren't funny.
@Antid2, get the hell out of my thread. You are not worth my time. @Nivek, if you have a problem with it, dont look at it.
[QUOTE=Tobba;19840635]And i do belive as i coded it is some rounded boxes and a textures[/QUOTE] Ahh right i didn't look at the pic i still had the image from the Underdone gamemode thread in my head. @Antid try something like this. [lua] local pnl = vgui.Create("DPanelList") pnl:SetPos(x,y) pnl:SetSize(w,h) pnl:SetSpacing(5) pnl:EnableHorizontal(true) pnl:EnableVerticalScrollbar(true) for k,v in pairs(your_item_table) do local thing = vgui.Create("DPanel") thing:SetSize(64,64) thing.Paint = function() draw.RoundedBox(1, 0, 0, 64, 64, Color(255,255,255,255)) end local icon = vgui.Create("DModelPanel", thing) --you get the point. pnl:AddItem(thing) end [/lua] Something like that would do it.
Thanks averice, sorry i haven't been here. He told me its rounded boxes, But i like it. I'm starting the banking system for springmoss now.
[QUOTE=Odahilys;19841621]@Antid2, get the hell out of my thread. You are not worth my time. @Nivek, if you have a problem with it, dont look at it.[/QUOTE] Go cry some more, you're lucky I didn't see those images until now, otherwise I would've banned you for using them.
new test logo, check it out OP.
[QUOTE=Odahilys;19862900]new test logo, check it out OP.[/QUOTE] It's bad, go qq. [highlight](User was banned for this post ("Trolling" - Nori))[/highlight]
I thought this was gonna be "Another Generic Role Play" but then i looked at the thread...
Worked a little on a Anti-Cheat module that stops most lua hacks.
Sorry, you need to Log In to post a reply to this thread.