• Space Build(Chapter 1: The Solar System!)
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[highlight]V3.1 Patch:[/highlight] [url=http://www.garrysmod.org/downloads/?a=view&id=9135][img]http://www.garrysmod.org/img/?t=dll&id=9135[/img][/url] [highlight]V3 Base[/highlight] [url=http://www.garrysmod.org/downloads/?a=view&id=8276][img]http://www.garrysmod.org/img/?t=dll&id=8276[/img][/url] [URL=http://img405.imageshack.us/my.php?image=gmspacebuild0001un8.jpg][IMG]http://img405.imageshack.us/img405/312/gmspacebuild0001un8.th.jpg[/IMG][/URL][URL=http://img137.imageshack.us/my.php?image=gmspacebuild0004kk5.jpg][IMG]http://img137.imageshack.us/img137/4641/gmspacebuild0004kk5.th.jpg[/IMG][/URL][URL=http://img137.imageshack.us/my.php?image=gmspacebuild0011qd9.jpg][IMG]http://img137.imageshack.us/img137/9526/gmspacebuild0011qd9.th.jpg[/IMG][/URL][URL=http://img405.imageshack.us/my.php?image=gmspacebuild0022so8.jpg][IMG]http://img405.imageshack.us/img405/9530/gmspacebuild0022so8.th.jpg[/IMG][/URL][URL=http://img405.imageshack.us/my.php?image=gmspacebuild0023er7.jpg][IMG]http://img405.imageshack.us/img405/6913/gmspacebuild0023er7.th.jpg[/IMG][/URL] [media]http://www.youtube.com/watch?v=OOW0I1QQywo[/media] [b]Update[/b] Now includes ColorMod and Bloom control entities for planetary environments. For example, Mars has a reddish tint to everything, while Mercury has excessive bloom. The effects can combine to create compelling environments if used properly(such as in Jinto's upcoming SolarSystem map!) Also managed to thoroughly decouple SpaceBuild from Life Support, so there will be less need to update them both in tandem anymore. There is now a global registry function to add entities to the affected list, which can be seen operating in the Life Support server-side script. added temperatures to planets and space. Every planet has a different temperature for direct sunlight and shade, the density of the atmosphere also affects how quickly your suit systems get depleted and how fast you get chilled or burned to death. :siren:[b]For temperature effects you'll need Life Support v1.8c[/b]:siren: [url=http://www.garrysmod.org/downloads/?a=view&id=9216][img]http://www.garrysmod.org/img/?t=dll&id=9216[/img][/url] This is a concept gamemode inspired by the thread found here: [url]http://forums.facepunchstudios.com/showthread.php?t=286476[/url] Build spaceships and land on distant worlds, perhaps building settlements or space stations. It comes with one demo map which includes all of the near-solar terrestrial planets: Mercury, Venus, Earth(and Moon), Mars(and moons.) Gravity only applies when standing on a planet, and the Moon has less than half normal gravity. Mercury is so close to the sun that you will receive burning damage if you do not find shade quickly. It is difficult to build due to the planet's instability causing frequent tremors. Venus has such a heavy atmosphere that you will be instantly crushed if you venture onto the surface without a Life Support System(Air Exchanger) to stabilize your atmospheric pressure. Both Earth and Mars have regular day and night cycles, though Earth's atmosphere is so thick that you cannot see anything in space during the daytime, while on Mars you can faintly see the outline of objects and other planets in the ruddy daytime atmospheric haze. Using the Life Support mod will render space and all planets but our habitat Earth as air-free. You will need to bring your own air supply if you intend to leave Earth's atmosphere. The benefit of a Life Support System is that you will then be able to survive on Venus, which would otherwise be completely inaccessable.. [b]The Life Support Mod can be found here:[/b] [url]http://forums.facepunchstudios.com/showthread.php?t=284353[/url] Further installments are planned to include the Gas Giants, and an Astroid Belt, but they will have to be in separate maps to prevent Source from getting overwhelmed... At any rate, I'm also working on instructions on how to make your own SpaceBuild maps to take advantage of the multi-environmental system demonstrated by the map. In the meantime, enjoy the demo! [highlight][b]IMPORTANT[/b][/highlight] If you notice a lot of spam floating around in space, there is an administrator command that will remove all objects that are outside planetary domains. Make sure you tell everyone to land their contraptions on the nearest planet before issuing this command or you will accrue a dangerous amount of "Naughty" ratings! say: [b]!freespace[/b] Now on how to make maps for this gamemode: Here is a Planet Devkit with skybox sample + generator, planet templates(takes the excruciating pain out of terrain subdivision!) and documentation: [url=http://www.garrysmod.org/downloads/?a=view&id=5812][img]http://www.garrysmod.org/img/?t=dll&id=5812[/img][/url] Also, here is a planet-making tutorial by Slavik: [url=http://www.garrysmod.org/downloads/?a=view&id=7656][img]http://www.garrysmod.org/img/?t=dll&id=7656[/img][/url] [b]Planet Making Basics[/b] [i]Landscape[/i] 1: Create a Cylinder with 12 sides(anything you can accurately divide into 4-sided top faces), it's a good idea to make its diameter a power of 2. 2: use the Clipping Tool to slice it up from north to south, then from northwest to southeast, then from northeast to southwest. You should be left with 6 4-sided faces if you hit each corner on the dot(grid may need to go down to 1 unit!) 3: flatten the cylinder so it is 1 units tall 4: go into texture editing tool, ctrl+click all 6 top faces and all 6 bottom faces 5: create displacement maps from them 6: select only the bottom faces and create a bulge so you have room in the upper displacement for valleys 7: select only the top faces and create your landscape. 8: [b]cleanup[/b] set all displacement verticies at the very edge of your landscape to 0, same goes with the bottom displacement, this way it will fit into the atmosphere without poking out in places. [i]Atmosphere[/i] 1: make a sphere of the exact same diameter as your terrain, using the exact same number of sides as your terrain and centered at the equator. 2: tie it to a func_illusionary 3: disable shadows AND receiving shadows. 4: create a cylinder matching the landscape diameter and 128 units high, same number of sides, painted with the nodraw texture 5: move it outside your planet and copy it 6: use "paste special" with zero offset 7: reduce the horizontal diameter of the new cylinder by 32 units on each side 8: hit "Carve" and delete the smaller cylinder. 9: move the newly created ring back onto your planet so that you now have an invisible wall standing 128 units tall protecting players from jumping off the edge. [i]Environment[/i] You'll need to place a "logic_case" entity at the exact center of your sphere, then give it the following case values: [code]Case01 = planet Case02 = (the radius of your planet) Case03 = (the gravity of your planet) Case04 = (atmospheric pressure, 1 is equal to pressure at surface on Earth) Case05 = (temperature in shade, Deg. Kelvin) Case06 = (temperature in direct sunlight, Deg. Kelvin) Case07 = (colormod ID string, optional) Case08 = (bloom ID string, optional) Case16 = (environmental flags) These are the environmental flags: 1 = Habitat --breathable air within this radius 2 = Unstable --frequent tremors 4 = Sun Burn --sun will burn you if not sheltered [/code] So for instance you have a planet with a 1024 radius(2048 units across total), with half normal gravity, breathable atmosphere at safe pressure and temperature but with a burning sun, your "logic_case" would look like this: [code]Case01 planet Case02 1024 Case03 0.5 Case04 1 Case05 288 Case06 288 Case16 5[/code] the Unstable flag requires a little extra setup, you need to create a system of env_shake and ambient_generic entities that are controlled by your logic_case, then make a case somewhere containing the word "shake", that case will be the trigger for your planetary tremors. ColorMod is defined as follows: [code]Case01 = planet_color Case02 = (Color Add R G B) ranges 0 to 1 for each Case03 = (Color
This is pure awesome!
This is full of win. I don't like space and all of that but I'm still downloading. Thank you for sharing it with us. :v: How is this unfriendly mr_fj? You're a silly-billy.
Nice map! Gold star for you!
Holy crap, I rarely download stuff anymore, but your download button was just calling for me! Ok, back from testing :) It looks great, except you can move mars' moons with the physgun, earths moon should rotate around earth too.
is there meant to be gravity in space or none?
there should be no gravity in space if you started the game with the SpaceBuild Gamemode.
[QUOTE=!!Kirkeh??]is there meant to be gravity in space or none?[/QUOTE] Once you're out of the atmoshpere (pretty large) it's 0 gravity.
This is a really fun role play map to play with friends this game mode is going to be big in the Garry's mod community I can just tell. A winner for you!
this is really nice :D
Oh my god. Pure win. Uh, it seems that gravity isn't working for me, gravity is the same for each planet and there is gravity in space.
[b]AWESOME[/b]
[QUOTE=Conna]Oh my god. Pure win. Uh, it seems that gravity isn't working for me, gravity is the same for each planet and there is gravity in space.[/QUOTE] Well I've seen 3 people failing to load the gamemode on that map, so you probably failed there too :) edit: Seems there are more problems loading this, it's acting really strange on my friends server sometimes.
I like it. Great job.
lol Ja_cOp I just tried to make a server and 2 minutes later you post my probelms here :) Nice map and script though...
[QUOTE=trebor]lol Ja_cOp I just tried to make a server and 2 minutes later you post my probelms here :) Nice map and script though...[/QUOTE] Ah hello :D Hope you get the server up again soon.
Yeah... I set sv_gamemode to SpaceBuild manually before starting the server Let's see if it worked. [b]Edit:[/b] IT WORKED lol ok setting sv_gamemode was sucessful...
My server is up, with the gamemode and map. The script ran and everything but no gravity is working and there is still gravity in space.
Very Impressive... we shall now have to have EPIC SPACE BATTLES!!! ...with exposions and action missiles!!! But still, nice work!
hmm... do you see any errors in the console?
[B]WICKED SICK![/B] This is ace, you've got my download and a [B]WINNER[/B] rating. Cheers.
I'd absolutely love to see someone make some form of stargate map using this new gamemode. This is nothing short of awesome. Great work. =D
[QUOTE=Shanjaq][url=http://www.garrysmod.org/downloads/?a=view&id=5663][img]http://www.garrysmod.org/img/?t=dll&id=5663[/img][/url] [URL=http://img405.imageshack.us/my.php?image=gmspacebuild0001un8.jpg][IMG]http://img405.imageshack.us/img405/312/gmspacebuild0001un8.th.jpg[/IMG][/URL][URL=http://img137.imageshack.us/my.php?image=gmspacebuild0004kk5.jpg][IMG]http://img137.imageshack.us/img137/4641/gmspacebuild0004kk5.th.jpg[/IMG][/URL][URL=http://img137.imageshack.us/my.php?image=gmspacebuild0011qd9.jpg][IMG]http://img137.imageshack.us/img137/9526/gmspacebuild0011qd9.th.jpg[/IMG][/URL][URL=http://img405.imageshack.us/my.php?image=gmspacebuild0022so8.jpg][IMG]http://img405.imageshack.us/img405/9530/gmspacebuild0022so8.th.jpg[/IMG][/URL][URL=http://img405.imageshack.us/my.php?image=gmspacebuild0023er7.jpg][IMG]http://img405.imageshack.us/img405/6913/gmspacebuild0023er7.th.jpg[/IMG][/URL] This is a concept gamemode inspired by the thread found here: [url]http://forums.facepunchstudios.com/showthread.php?t=286476[/url] Build spaceships and land on distant worlds, perhaps building settlements or space stations. It comes with one demo map which includes all of the near-solar terrestrial planets: Mercury, Venus, Earth(and Moon), Mars(and moons.) Gravity only applies when standing on a planet, and the Moon has less than half normal gravity. Mercury is so close to the sun that you will receive burning damage if you do not find shade quickly. It is difficult to build due to the planet's instability causing frequent tremors. Venus has such a heavy atmosphere that you will be instantly crushed if you venture onto the surface without a Life Support System(Air Exchanger) to stabilize your atmospheric pressure. Both Earth and Mars have regular day and night cycles, though Earth's atmosphere is so thick that you cannot see anything in space during the daytime, while on Mars you can faintly see the outline of objects and other planets in the ruddy daytime atmospheric haze. Using the Life Support mod will render space and all planets but our habitat Earth as air-free. You will need to bring your own air supply if you intend to leave Earth's atmosphere. The benefit of a Life Support System is that you will then be able to survive on Venus, which would otherwise be completely inaccessable.. [b]The Life Support Mod can be found here:[/b] [url]http://forums.facepunchstudios.com/showthread.php?t=284353[/url] Further installments are planned to include the Gas Giants, and an Astroid Belt, but they will have to be in separate maps to prevent Source from getting overwhelmed... At any rate, I'm also working on instructions on how to make your own SpaceBuild maps to take advantage of the multi-environmental system demonstrated by the map. In the meantime, enjoy the demo! :siren:[b]IMPORTANT[/b]:siren: If you notice a lot of spam floating around in space, there is an administrator command that will remove all objects that are outside planetary domains. Make sure you tell everyone to land their contraptions on the nearest planet before issuing this command or you will accrue a dangerous amount of "Troublemaker" ratings. You have been warned! say: [b]!freespace[/b][/QUOTE] Make a GMod 9 version or I'll become a terrorist and hold your family hostage until you do. I MUST HAVE A GMOD 9 VERSION OF THIS! IT IS THE GAMEMODE OF MY DREAMS!
[QUOTE=LuaPineapple]Make a GMod 9 version or I'll become a terrorist and hold your family hostage until you do. I MUST HAVE A GMOD 9 VERSION OF THIS! IT IS THE GAMEMODE OF MY DREAMS![/QUOTE] Just get Garry's Mod for $10, it's not too much, and don't give me that bullshit "I'm not buying anything from the internets"
[QUOTE=Conna]My server is up, with the gamemode and map. The script ran and everything but no gravity is working and there is still gravity in space.[/QUOTE] Heh, that was still fun, it was getting good until it crashed
Woah! Very cool to play with and build on! Really good work!
I'm playing right now, everything works, and it's awesome. We made a twoman shuttle with about 100k air, and went around the planets. Made a glip on venus and got totally splat, so now we're building new shuttles :D
This gamemode wins.
:krad:Epicness which I must now try. Hopefully I won't get the gravity problem:krad:
I love it, and your server. The funnest thing since rp_csdesert.
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