• Gmod 13 bugs galore! Yayyyyyyy~
    0 replies, posted
NOT trying to insult anyone here but what intelligent person removed the Adv. Ballsocket constraint? I don't see it anywhere, I can't select it via console "gmod_toolmode advballsocket", it's just, Not there. I also cannot find the various "Tweaks" options for Rendering such as detaildist and fog override and other such neat stuff I used to love using to get my framerate to not be crap. [b]AND A MAJOR FREAKING BUG[/b] is my graphics settings DO NOT persist between sessions meaning I have to manually set my graphics back to my own settings EVERY SINGLE TIME I restart the game for even the most minor stuff. I'll happily do any debugging / screwing around / being a guinea pig if none of the above is intentional but infact genuine errors. But if the missing tools and features are intentional, all I have to ask, is why? I also have noticed that GWEN seems to mess up infrequently after somewhat longer sessions, and it bugs out and then the entire menu breaks entirely without any lua errors of any kind. I have Also noticed that many Lua functions seem to have changed without any documentation of a change, Like -> [i]for k,v in pairs( ents.FindByClass( "player" )) do v:SetJumpPower( 400 ) end[/i] <- [highlight](User was banned for this post ("Missed the other thead(s)" - garry))[/highlight]
Sorry, you need to Log In to post a reply to this thread.