• Help with Applying a custom spawnmenu icon background
    5 replies, posted
PS: I didn't post in help and support, as this isn't a problem to play the game, it's a customization matter. Hi! I've made a custom spawnmenu icon background, to fit with my new derma skin I've found by browsing this forum, but it doesn't seem that I can override gmod default ones. The problem is that the game stick with the gray ones. To test, I re-render the icons by right clicking on them on the spawn menu. I even tried to reload all the cache. I've made multiple attempts: Firstly, I placed files in garrysmod\garrysmod\materials\VGUI\spawnmenu\ those files are: bg.vtf bg.vmt fg.vtf fg.vmt It didn't work. Then, I've renamed bg.vtf to bg2.vtf and fg.vtf to fg2.vtf, and in bg.vmt and fg.vmt, I edited them to point at the new names. It didn't work either. Then, I've made a custom addon with an override property in the info file. Placed the files in the right place. It didn't work. [img]http://www.hurricaaanes.info/ai/gmod_custombg.jpg[/img] Can you provide me with help? Thanks in advance. Hurricaaane.
wow release that skin, that is simply amazing. and no i do not know, i myself had this problem.
If I knew how I'd help, but I'm looking forward to a release.
I don't believe you can change the background of spawnicons as the yare automatically generated...Maybe though...
I edited the post to show that >>>I didn't make that skin<<<. Search for "Vista derma" in the forums. Is there any way to bypass files priorities? Or does it really depend on a source code change?
if they are dynamicly generated for new props, then you'd have to go into the source code and change the gradient color. though there might be a variable for it, i woudn't recomend doing it. maby email garry?
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