• Having difficulty joining Clockwork HL2RP
    0 replies, posted
For some reason, I can't join any server with the clockwork gametype, for I get too many lua errors and get disconnected. When I join the server, everything's fine, but as soon as I hit 'sending client info' I get the error "Something is creating scripting errors" in the top left, followed by me seeing the server for half a second, before being kicked. This is pretty frustrating for me, I've reinstalled, defragged, cleaned addons, mounted required games, ran steam as admin, joined from singleplayer, etc. so many times. I have no idea what to do, but I know the issue has to be clientside, as my friends can join servers fine. Here's the console log: MDLCache: DeadBodies\Dead_Male_Civilian_radio.mdl needs to be recompiled No pure server whitelist. sv_pure = 0 Warning: WorldTwoTextureBlend found on a non-displacement surface (material: dev/dev_blendmeasure2). This wastes perf for no benefit. clientside lua startup! Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material) [Clockwork] color schema data failed to restore. [ERROR] gamemodes/clockwork/framework/sh_kernel.lua:3164: attempt to concatenate local 'value' (a nil value) 1. RestoreSchemaData - gamemodes/clockwork/framework/sh_kernel.lua:3164 2. unknown - gamemodes/clockwork/framework/system/sh_color_modify.lua:15 3. include - [C]:-1 4. IncludePrefixed - gamemodes/clockwork/framework/sh_kernel.lua:3415 5. IncludeDirectory - gamemodes/clockwork/framework/sh_kernel.lua:3394 6. unknown - gamemodes/clockwork/framework/sh_boot.lua:157 7. include - [C]:-1 8. unknown - gamemodes/clockwork/framework/cl_kernel.lua:7 9. include - [C]:-1 10. unknown - gamemodes/clockwork/gamemode/cl_init.lua:10 11. DeriveGamemode - [C]:-1 12. unknown - gamemodes/cwhl2rp/gamemode/cl_init.lua:6 Reloaded Control: VoiceNotify Compact freed 1253376 bytes Redownloading all lightmaps [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) [Clockwork] The hook RenderScreenspaceEffects failed to run. gamemodes/clockwork/framework/cl_kernel.lua:2181: attempt to index local 'systemTable' (a nil value) Disconnect: "Too many Lua Errors! Sorry!". Disconnect: "Too many Lua Errors! Sorry!". Also sorry if wrong board, I saw the support section was for starting and playing GMod. [highlight](User was banned for this post ("Use the Help & Support section" - Orkel))[/highlight]
Sorry, you need to Log In to post a reply to this thread.