[IMG]http://i213.photobucket.com/albums/cc170/crazyboy342/Auto-Mod.jpg[/IMG]
[B]Hey Facepunch,[/B]
I just got finished working on some much needed updates. Below is the current changelog:
[lua]
[AUTO-MOD:DAY OF DEFEAT SOURCE: OFFICIAL CHANGE LOG]
May 18th 2009:
-NOW USE F1 TO OPEN THE MENU
-OFFICIALLY DROPPED SANDBOX BASE. (NOW USING BASE)
-ADDED TEAM COLORS THAT CORRESPOND TO THE ACTUALITY COLOR.
-FIXED THE SNIPER SCOPE GLITCH
-FIXED THE ADMIN MENU (NOW ONLY ADMINS SEE IT)
-FIXED MINOR TYPO'S IN CODE (EX: 'KILL' CHANGED TO 'KILLS')
-FRAME TITLE CHANGED: ('AUTO-MOD:DAY OF DEFEAT - MAIN MENU')
May 19th 2009:
-FIXED THE ADMIN PANEL (HUGE GLITCH)
-ADDED THE ADMIN TEAM (GETS ALL WEAPONS AND ADMIN PANEL)
-FIXED SOME MORE TYPOS
-ADDED ADMIN.LUA A LIST OF THE ADMINS (ALMOST DONE)
-ADDED SPAWN MENU (NEED TO PUT FINAL TOUCHES ON IT)
May 25th 2009:
-FIXED THE ADMIN MENU FROM BREAKING ON DEDICATED SERVERS
-ADDED THE SPAWN MENU
Ok! Now that the spawn menu is working, i need to write a con command that will allow you to spawn props.
IF YOU HAVE ANY QUESTIONS/COMMENTS PLEASE LET ME KNOW VIA THE FACEPUNCH FORUMS. -AUTOPSY
[/lua]
[B]Special Thanks / Contributors:[/B]
Thoron - The Sweps ([url]http://garrysmod.org/downloads/?a=view&id=60368[/url])
Atwal - Really Helpful guy in testing the recent updates
[B]VERSION 2.0.0:G[/B]
[url=http://www.garrysmod.org/downloads/?a=view&id=69135][img]http://www.garrysmod.org/img/?t=dll&id=69135[/img][/url]
[B]Overall:[/B]
The biggest news is that i finally dropped sandbox base. So, now i have to add to my list of to do items:
[IMG]http://i213.photobucket.com/albums/cc170/crazyboy342/Auto-Mod-1.gif[/IMG]
[B]Once Again:[/B]
Sorry for the length of this post guys. Please PM me any feedback or questions/comments.
So im guessing this is like DOD source except on Garrysmod? Does it have the capturing flags and stuff?
At this point, there is no flag capturing. It is just a Death Match mod. However, i think that adding the flags may be a good idea. Adding to the change log. Thanks.
After the release of 2.0 i found out that there were some HUGE bugs. I have gone through and fixed most of them. I will be uploading the new content soon. Also, make sure you see the updates log above. Thanks alot to Atwal for helping me discover this glitches and bugs.
[editline]06:15AM[/editline]
Mod has been updated! Spawn menu has been added!
Why would you give admins every weapon?
[QUOTE=Lexic;15148090]Why would you give admins every weapon?[/QUOTE]
And why is there a spawn menu?
Sorry for the misunderstanding guys, the admins get a few weapons. Also, there is a spawn menu so that you can spawn yourself a sandbag and take cover. Just an extra thing to make it that much more cool
The newest version has been posted!!!
What's new?
[QUOTE=Lexic;15216887]What's new?[/QUOTE]
Look at the changelog
[QUOTE=elcidop;15216994]Look at the changelog[/QUOTE]
The changelog doesn't show the most recent update.
Sorry for the delay guys. The changelog has been updated:
[lua]
May 25th 2009:
-FIXED THE ADMIN MENU FROM BREAKING ON DEDICATED SERVERS
-ADDED THE SPAWN MENU
Ok! Now that the spawn menu is working, i need to write a con command that will allow you to spawn props.
[/lua]
nice gamemode
Interesting, this requires DOD:S, correct? Seems like fun if I actually had the damned game :/.
If i wanted to play dod:s id play the actual game.. seems pointless...
[QUOTE=Killergam;15588737]If i wanted to play dod:s id play the actual game.. seems pointless...[/QUOTE]
Yeah but it's so much easier to cheat in Garry's Mod.
:D
[QUOTE=Killer_Steel;15569891]Interesting, this requires DOD:S, correct? Seems like fun if I actually had the damned game :/.[/QUOTE]
It's only a couple bucks. I believe 10 bucks. Walk your self / drive your self down to Walmart and go buy it.
[QUOTE=Volcom13;15686615]It's only a couple bucks. I believe 10 bucks. Walk your self / drive your self down to Walmart and go buy it.[/QUOTE]
With today's prices, you could use the money you save on gas to pay for the game.
Nice! You think you could add a 'gmodplayer' class like in [url=http://www.facepunch.com/showthread.php?t=755095]_Kilburn[/url]'s Team Fortress 2 game mode?
Also, the rifle is was too far away compared to the actual game.
I don't really know where the aim of that is, but still a nice gamemode.
The hud is kinda cheap, could be improved, needs more options like prone, better iron sights on weapons etc.
Does this require DoD:S? Stupid question but i figured id ask since thats the only valve game i don't own -_-
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