Well, yeah, I got my server up and everything, I have an admin mod to manage mingebags and stuff, but I want to know how to tweak the walking speed in the server, because Garry made some really fast, unrealistic default walking speed, so I want to know how to adjust that.
And no, I don't want to type in absolutely every time "!speed fdjkgkj 160" for each player.
Any way to do this?
I think theres a command.
uhh hold on it might be
hev_walkspeed (or something similar)
sv_walkspeed.
They don't work.
I found these while searching around in console, but you would need sv_cheats set to 1, if you can get that done...
[code]"cl_sidespeed" = "10000"
client cheat
"cl_upspeed" = "10000"
client cheat
"cl_forwardspeed" = "10000"
client cheat
"cl_backspeed" = "10000"
client cheat
[/code]
I found a few more you might find useful:
[code]"player_limit_jump_speed" = "1"
game replicated
"sv_stopspeed" = "50"
game notify replicated
- Minimum stopping speed when on ground.
"sv_noclipspeed" = "5"
game archive notify replicated
"sv_specspeed" = "3"
game archive notify replicated
"sv_rollspeed" = "200"
[/code]
Well... sorry for being unclear, but I, like, wanted that speed to apply ALWAYS when somebody enters the server or something like that.
Is that even possible? I guess that you must change something in the server files or something?
Yeah, I obviously were aware of that there are such hooks, or whatever they are called, but I am asking where and what do I have to change?
There is a mod called HL2 settings in garrysmod.org just for this.
It also allows you to set the run/walk speed to a realistic amount, adjust NPC difficulty and a few other things. Handy.
Thank you very much, I'll get my hands on it.
if its an rp server its
rp_walkspeed
rp_runspeed
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