• VGUI Help? (I'm new)
    1 replies, posted
I am making a vgui menu for a gamemode I am making, and I decided to start off with a test vgui. It is very simple, it has no buttons, just a box with a title. But when I loaded the gamemode, it said that it attempted to index global 'vgui' (a nil value) Now I posted a thread on this yesterday, but it semss that the category for gmod that I put it in is missing. AND the guy who responded, just said I was running a cl_init.lua command with serverside, but I have no idea how to fix it. Here is my code: init.lua: [CODE]AddCSLuaFile( "shared.lua" ) AddCSLuaFile( "cl_init.lua" ) include( "shared.lua" ) function GM:PlayerInitialSpawn( ply ) ply:SetTeam( 1 ) ply:Give( "weapon_pistol" ) ply:GiveAmmo( 100, "pistol" ) end function GM:PlayerSpawn( ply ) ply:SetTeam( 1 ) ply:Give( "weapon_pistol" ) ply:GiveAmmo( 100, "pistol" ) end function GM:PlayerLoadout( ply ) end concommand.Add( "buy", buy_list )[/CODE] shared.lua: [CODE]GM.Name = "badmoney" GM.Author = "HERPS THE DERPS" GM.Email = "LULZ@LULZ.LULZ" GM.Website = "www.LULZ.co.uk.edu.org.com" GM.TeamBased = false team.SetUp(1, "Player", Color(125, 125, 125, 255))[/CODE] cl_init.lua: [CODE]include( "shared.lua" ) local function buy_list() local menu = vgui.Create( "DFrame" ) menu:SetPos( 100, 100 ) menu:SetSize( 300, 200 ) menu:SetTitle( "My new Derma frame" ) menu:SetVisible( true ) menu:SetDraggable( true ) menu:ShowCloseButton( true ) menu:MakePopup() end end[/CODE] Thank you so much to anyone who responds!!! P.S. ADMINS ATTENTION: I know this is a repost, it's just that the category is gone that I posted the other one in, at least it is for me, so PLEASE don't ban me! Thank you! -- Kimzey
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