• My server user downloads everytime
    4 replies, posted
Information: Dedicated gmod server, nothing changed when test, using sv_downloadurl, alright my server user downloads files everytime(on loading screen) and this is not for all addons. specific mod: engine mod, hoverboard, eagle gun, ETC but if user have engine mod, dont need to download enginemod files. but dont have, everytime download when connected. How do i fix it? Sorry for my bad english :)
[quote]hoverboard[/quote] It can't be fixed for some mundane reason. I knew that cause I recently installed hoverboards onto my server and got the same issue. Not all of the files were downloading. They were queued and on the fast download as and where they were meant to be but it just didn't recognise them. You appear to be SOL.
The way sv_downloadurl works has changed since the Ep1 engine. Basically if the fast download server doesn't have the required content the server wants to send the client, it won't send it; Though the server will still say it's sending the file to the client on the connect screen, it actually isn't. If you check the console after the client connects, it will show there was an error downloading the file. In order for the client to be able to download any clientside Lua from the server, you need to copy the DUA folder to the fast download server. Since the DUA cache is updated every time you install an addon, you must re-upload the DUA folder to the fast download server every time you add another addon to the server. You also need to copy the models, sound, maps and materials folder in the Gmod base directory to the fast download server. Also make sure net_maxfilesize is set to 64 or clients will be kicked if downloading maps larger than 16 MB.
[QUOTE=bohb;18449107]The way sv_downloadurl works has changed since the Ep1 engine. Basically if the fast download server doesn't have the required content the server wants to send the client, it won't send it; Though the server will still say it's sending the file to the client on the connect screen, it actually isn't. If you check the console after the client connects, it will show there was an error downloading the file. In order for the client to be able to download any clientside Lua from the server, you need to copy the DUA folder to the fast download server. Since the DUA cache is updated every time you install an addon, you must re-upload the DUA folder to the fast download server every time you add another addon to the server. You also need to copy the models, sound, maps and materials folder in the Gmod base directory to the fast download server. Also make sure net_maxfilesize is set to 64 or clients will be kicked if downloading maps larger than 16 MB.[/QUOTE] Thanks for answer, I using web host program and it makes my computer to webserver So i dont need to copy any files to other space. and dua folder is full. and also already file limit is 64mb. I'll delete all the dua files and try again.
There's no point in having the fast download server on the same connection that the server is on, unless you have fat pipes, which is likely not the case. It will most likely cause other clients to lag out when someone starts downloading from the http server.
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