Lagging on phys maps even low settings, normal maps 300 fps
4 replies, posted
System hardware specs
- Processor: Intel core I7-960
- RAM: 6 GB DDR3
- Graphic Card: Nvidia GTX 285
- Operating System: Windows home premium 7 64-bit
Addons installed (dont think it could be that):
- PHX svn
- WIREMOD svn (whit adv duplicator)
- Dismemberment Mod 1.9
- Huge driveable car pack v2
- CSS Realistic Weapons 4.0
- dans_snpcs
- day-of-defeat
- derma
- engine mod
- freespace revolution (map in addons)
- gm_bigcity (map in addons)
- gmodtower
- harmless companion cube
- HAAX_swep
- NPC_Control2
- Nuke_Pack_4
- PortalFirstSlice
- Realistic SWEPs
- smartsnap
- Youtube Player
Im lagging on phys maps (45-1 FPS) but on normal maps like gm_construct i have 300 fps and i run all settings full even if i take my settings down it still lag in phys maps
and it says "Node graph out of date rebuilding" when i start a phys map
Help.
Thanks to UberMensch for a FAQ so i could create a propely thread
New update broke phys maps. Only this works right: [url]http://www.garrysmod.org/downloads/?a=view&id=84211[/url]
[QUOTE=SlayerFin;18838817]New update broke phys maps. Only this works right: [url]http://www.garrysmod.org/downloads/?a=view&id=84211[/url][/QUOTE]
ty for posting a link to a working phys map =) thats working after the update.
i only played gmod for 20 days so i didnt know about this
do this
[url]http://www.facepunch.com/showthread.php?t=858486[/url]
His problem is not related to high ping....
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