• gmod_src: Added Entity:StopParticleEmission()
    5 replies, posted
[B]Revision 734[/B] [INDENT]Added Entity:StopParticleEmission() Added Entity::CreateParticleEffect( strName, iAttachmentType, tabControlPoints ) tabControlPoints { 1 { entity : entity ( can be nil ) attachtype : int ( can be nil ) position : vector ( can be nil ) } // up to 64 control points }[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/Objects/lua_entity_cl.cpp [/LIST] Committed By [B]Garry Newman[/B]
Is the particle effect automatically precached?
I don't know
'k
Clientside particle effects with control points? :hawaaaafap: What's the difference between Entity:StopParticleEmission and Entity:StopParticles?
StopParticles didn't work on continously effects sometimes, someone please test if the new functions works better now.
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