under a local function called DrawWeapon() I am properly defining a variable
[CODE]local printname = wep:GetPrintName()[/CODE]
I have it in gamemodes/zombiesurvival/gamemode being included by both cl_init and init.lua
But when my function gets called I get this error
[CODE][ERROR] gamemodes/zombiesurvival/gamemode/cl_wepinfo.lua:49: attempt to call method 'GetPrintName' (a nil value)
1. fn - gamemodes/zombiesurvival/gamemode/cl_wepinfo.lua:49
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:183[/CODE]
This bothers me ._. it should be working
In one of the core gamemode files (cl_targetid) under the function GM:DrawTargetID(ent, fade) it calls the same thing
[CODE]local wep = ent:GetActiveWeapon()
if wep:IsValid() then
draw.SimpleTextBlur(wep:GetPrintName(), "ZSHUDFontTiny", x, y, colTemp, TEXT_ALIGN_CENTER)
end[/CODE]
Can anyone tell me why this isn't working?
This isn't the proper place for a coding support thread... I'd really suggest removing it before you get banned.
Should this be on the GLUA topic....
I think?
oh. look at that, i meant to put in the the developer Developer Discussion section xD. sorry
Sorry, you need to Log In to post a reply to this thread.