• Velocity?
    3 replies, posted
(Should I take this to the wiremod forums, or what?(Also, is this the wrong sub-forum?)) So I am messing around in wiremod, trying to make a nice little radar-gun, to measure speeds with. Now, this is obviously a relatively simple task, but in the effort to make it a little nice to look at, I would love to show the speed in both km/h and mph. This can be achieved by simple math, and I know one gmod unit is one inch. What I DO need to know - and have not found elsewhere - is what the velocity output from the wired beacon sensor is telling me. I am given a number, obviously changing with how fast my target moves, but no indication as to what unit of time it uses. I suppose it is using the gmod unit of distance, but I need to know in what amount of time I am travelling the distance the wired beacon sensor is telling me. Again, if Im posting in the wrong place, redirect me there. I have to admit I werent too carefull in checking this whole site before asking this semi-urgent question.
I'm pretty sure its 1 Source unit per second.
[QUOTE=whosdr;22511274]I'm pretty sure its 1 Source unit per second.[/QUOTE] That doesn't really sound very fast. I've been sat in the jeep going at (what is supposedly) 56 units per second, which is only a little bit wider than the player, and I was clearly going much faster. I always just assumed it was in miles per hour. [editline]06:38PM[/editline] wait, i just read the wired beacon part. Does the beacon give a different output to the wired speedometer? If it does, disregard my post.
Correct Dimensions: [QUOTE=VDC] [LIST=1] [*] Maps, architecture and prop models use a scale of [B]1 foot = 16 units[/B]. [*] Skyboxes (which are 1/16th scale of ordinary maps) use [B]1 foot = 1 unit[/B]. [*] Human Character models for [URL="http://developer.valvesoftware.com/wiki/Source_Engine"]Source Engine[/URL] currently use [B]1 foot = 12 units[/B]. [/LIST] [/QUOTE]
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