Hi,
Sometimes the workshop is fucking slow, i want you have the opportunity to put gma files to my own CDN for fast-dl.
Is that possible?
Extract the GMA, bzip the contents and put it in a fastdl
Haha, i get faced the same prob because the client dosent have this addon. <br>
I need also to force the clients to download it :)
Speaking of fastdl, it seams as if the Gmod Wiki has removed the content of the page, and what to actually bzip. So I'm completely lost on what to do.
[QUOTE=Vipes;44387148]Speaking of fastdl, it seams as if the Gmod Wiki has removed the content of the page, and what to actually bzip. So I'm completely lost on what to do.[/QUOTE]
Basic FastDL instructions:
Take all your materials, sounds, models, particles, and resource and bzip2 them. I like to use [url=http://css.gamebanana.com/tools/1495]zBzipper[/url]. Then upload the folders to a website. Set sv_downloadurl to the path to the download, viola. Your clients will be downloading from a much faster website then your gameserver. [url=http://steamcommunity.com/profiles/76561197996451757/]Add me on Steam[/url] if you need more help.
[editline]28th March 2014[/editline]
Bzipping is just compressing files, for example I have a mask store on my server. Normally it is 12mb of downloads, compressed it is only 1mb of downloads. Saving a lot of time.
[QUOTE=YourStalker;44388058]Basic FastDL instructions:
Take all your materials, sounds, models, particles, and resource and bzip2 them. I like to use [url=http://css.gamebanana.com/tools/1495]zBzipper[/url]. Then upload the folders to a website. Set sv_downloadurl to the path to the download, viola. Your clients will be downloading from a much faster website then your gameserver. [url=http://steamcommunity.com/profiles/76561197996451757/]Add me on Steam[/url] if you need more help.
[editline]28th March 2014[/editline]
Bzipping is just compressing files, for example I have a mask store on my server. Normally it is 12mb of downloads, compressed it is only 1mb of downloads. Saving a lot of time.[/QUOTE]
I already know that. But what I don't know is what decides on what gets bziped. Does each file get zipped? Or is it folder?
Say like do I zip every file as it's own in models/player/lordvipes/de_jc/, or do I zip the folder itself?
[QUOTE=Vipes;44388125]I already know that. But what I don't know is what decides on what gets bziped. Does each file get zipped? Or is it folder?
Say like do I zip every file as it's own in models/player/lordvipes/de_jc/, or do I zip the folder itself?[/QUOTE]
Each individual file is .bzip'ed. No folders, just files.
[QUOTE=code_gs;44388747]Each individual file is .bzip'ed. No folders, just files.[/QUOTE]
Thanks, all I needed to know.
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