• Ultimate Hide And Seek (Fretta)
    23 replies, posted
Hello! This is sequel for my Hide and Seek gamemode, which can be found here: [url]http://www.facepunch.com/showthread.php?t=740849[/url] [b]Ultimate Hide and Seek[/b] [URL=http://www.radikal.ru][IMG]http://i042.radikal.ru/0907/82/95dc5497fa46.jpg[/IMG][/URL] There is still 2 teams: hiders and seekers. When round starts - there is only one seeker, his objective - found(and tag) hiders, as many as possible. Hiders need to stay 3 minutes to win, seekers must find all of them. If server has 5+ players on it and last hider is left - benny hill theme song will be turned on. There is shop availible, where you can buy weapons and items. You can open it in-game, by pressing C key. Gamemode still has some little bugs - you can post them right here(and ideas too!) P.S. I removed weather - for some reason people don't like it [url=http://www.garrysmod.org/downloads/?a=view&id=103284][img]http://www.garrysmod.org/img/?t=dll&id=103284[/img][/url] And here is our official fretta server where you can play: [url=http://www.gametracker.com/server_info/91.203.64.5:27029/][img]http://cache.www.gametracker.com/server_info/91.203.64.5:27029/b_560x95.png[/img][/url]
LAN party coming up tomorrow, I'll download it and play it with all my friends then =)
Dude...I came up with the Hide 'n Seek gamemode when I first got Garry's Mod, 4 days after it was released...LOL.
You've got my download
Added to my fretta server.
This gamemode is a lot better than default fretta hide and seek. Maybe vote for inclusion if official fretta SVN?
Added SVN repository, removed gmod.org(because gamemode is still updating): [url]http://subversion.assembla.com/svn/physgun[/url] Added class indicator, first seeker indicator, fixed some minor bugs
Don't use classes in Hide and Seek
Why not (:
Shouldnt it be Find not Found? Anyway nice looking addon, il try this sometime :D
File not found? What are you talking about :D It's on svn...
Heavy = most retarded use. its like racing on TF2, you'd use scout over heavy...
Svn updated, fixed some critical bugs, replaced knife to crowbar(better prediction, etc). ToDo: Taunts Knife which damaging only 1 hp(for hiders - break glasses, etc)
Uploaded latest version of that gamemode: -Removed classes -Added shop with weapons and some other stuff(C key) -Fixed some bugs Throwing crowbar done by Ha3 for garryware gamemode, thanks him for that. [url=http://www.garrysmod.org/downloads/?a=view&id=103093][img]http://www.garrysmod.org/img/?t=dll&id=103093[/img][/url]
Umm... [quote] Couldn't include file 'fretta_xtended\gamemode\init.lua' (File not found) ****** ERROR: Couldn't Derive Gamemode fretta_xtended.. ****** gamemodes\uhns\gamemode\shared.lua:45: attempt to call global 'IncludePlayerClasses' (a nil value) gamemodes\uhns\gamemode\shop.lua:25: function arguments expected near 'then' Registering gamemode 'uhns' derived from 'base'[/quote] Tried it on a Listen server on several different, CS_ DE_ and DM_ maps. All give that error, and gamemode is broke.
Fixed version: [url=http://www.garrysmod.org/downloads/?a=view&id=103192][img]http://www.garrysmod.org/img/?t=dll&id=103192[/img][/url] Updated first post
This looks ok I guess.
uhns\entities\weapons\gmdm_base\shared.lua uhns\entities\weapons\gmdm_csbase\shared.lua Won't the following part of the code cause problems now? [code] function SWEP:Initialize() if ( SERVER ) then [/code] Do you not have to remove the if (server) stuff now, else the weapons is always held using the pistol hold stance?
Thanks. There is only throwing crowbar non-default weapon, so i don't noticed that little bug. Maybe i fix that later and reupload, but for now it is not critical.
Ahh ok. Also if you join the spectator team, at next round it spawns you as a player. Players also told me at times it spawned Seekers and Hiders in the same location? That was on cs_office.
Yes, they spawned at same location, but hiders have some time to hide, at that time seekers is freezed and blind.
[QUOTE=Hardy;23174644]Yes, they spawned at same location, but hiders have some time to hide, at that time seekers is freezed and blind.[/QUOTE] Ok thanks, Just wanted to make sure that was intended. I will let players know that if they mention it again. Also can you make it so that players in spectator don't get spawned as a hunter/hider at next round start? Thanks.
Here is version 2.1: [url=http://www.garrysmod.org/downloads/?a=view&id=103284][img]http://www.garrysmod.org/img/?t=dll&id=103284[/img][/url] -Fixed crowbar holdtype -Fixed specators being assigned to a team Thanks for your interest, if you find any other bugs - i'll try to fix them
[QUOTE=Mat Richards;16207240]Dude...I came up with the Hide 'n Seek gamemode when I first got Garry's Mod, 4 days after it was released...LOL.[/QUOTE] Hide N seek originally came from CSS by a bloke named New Guy :P or Im the New Guy. I have him added on friends.
Sorry, you need to Log In to post a reply to this thread.