Hello!
This is sequel for my Hide and Seek gamemode, which can be found here:
[url]http://www.facepunch.com/showthread.php?t=740849[/url]
[b]Ultimate Hide and Seek[/b]
[URL=http://www.radikal.ru][IMG]http://i042.radikal.ru/0907/82/95dc5497fa46.jpg[/IMG][/URL]
There is still 2 teams: hiders and seekers.
When round starts - there is only one seeker, his objective - found(and tag) hiders, as many as possible.
Hiders need to stay 3 minutes to win, seekers must find all of them.
If server has 5+ players on it and last hider is left - benny hill theme song will be turned on.
There is shop availible, where you can buy weapons and items. You can open it in-game, by pressing C key.
Gamemode still has some little bugs - you can post them right here(and ideas too!)
P.S. I removed weather - for some reason people don't like it
[url=http://www.garrysmod.org/downloads/?a=view&id=103284][img]http://www.garrysmod.org/img/?t=dll&id=103284[/img][/url]
And here is our official fretta server where you can play:
[url=http://www.gametracker.com/server_info/91.203.64.5:27029/][img]http://cache.www.gametracker.com/server_info/91.203.64.5:27029/b_560x95.png[/img][/url]
LAN party coming up tomorrow, I'll download it and play it with all my friends then =)
Dude...I came up with the Hide 'n Seek gamemode when I first got Garry's Mod, 4 days after it was released...LOL.
You've got my download
Added to my fretta server.
This gamemode is a lot better than default fretta hide and seek. Maybe vote for inclusion if official fretta SVN?
Added SVN repository, removed gmod.org(because gamemode is still updating):
[url]http://subversion.assembla.com/svn/physgun[/url]
Added class indicator, first seeker indicator, fixed some minor bugs
Don't use classes in Hide and Seek
Why not (:
Shouldnt it be Find not Found? Anyway nice looking addon, il try this sometime :D
File not found? What are you talking about :D
It's on svn...
Heavy = most retarded use.
its like racing on TF2, you'd use scout over heavy...
Svn updated, fixed some critical bugs, replaced knife to crowbar(better prediction, etc).
ToDo:
Taunts
Knife which damaging only 1 hp(for hiders - break glasses, etc)
Uploaded latest version of that gamemode:
-Removed classes
-Added shop with weapons and some other stuff(C key)
-Fixed some bugs
Throwing crowbar done by Ha3 for garryware gamemode, thanks him for that.
[url=http://www.garrysmod.org/downloads/?a=view&id=103093][img]http://www.garrysmod.org/img/?t=dll&id=103093[/img][/url]
Umm...
[quote]
Couldn't include file 'fretta_xtended\gamemode\init.lua' (File not found)
******
ERROR: Couldn't Derive Gamemode fretta_xtended..
******
gamemodes\uhns\gamemode\shared.lua:45: attempt to call global 'IncludePlayerClasses' (a nil value)
gamemodes\uhns\gamemode\shop.lua:25: function arguments expected near 'then'
Registering gamemode 'uhns' derived from 'base'[/quote]
Tried it on a Listen server on several different, CS_ DE_ and DM_ maps.
All give that error, and gamemode is broke.
Fixed version:
[url=http://www.garrysmod.org/downloads/?a=view&id=103192][img]http://www.garrysmod.org/img/?t=dll&id=103192[/img][/url]
Updated first post
This looks ok I guess.
uhns\entities\weapons\gmdm_base\shared.lua
uhns\entities\weapons\gmdm_csbase\shared.lua
Won't the following part of the code cause problems now?
[code]
function SWEP:Initialize()
if ( SERVER ) then
[/code]
Do you not have to remove the if (server) stuff now, else the weapons is always held using the pistol hold stance?
Thanks.
There is only throwing crowbar non-default weapon, so i don't noticed that little bug. Maybe i fix that later and reupload, but for now it is not critical.
Ahh ok.
Also if you join the spectator team, at next round it spawns you as a player.
Players also told me at times it spawned Seekers and Hiders in the same location?
That was on cs_office.
Yes, they spawned at same location, but hiders have some time to hide, at that time seekers is freezed and blind.
[QUOTE=Hardy;23174644]Yes, they spawned at same location, but hiders have some time to hide, at that time seekers is freezed and blind.[/QUOTE]
Ok thanks, Just wanted to make sure that was intended.
I will let players know that if they mention it again.
Also can you make it so that players in spectator don't get spawned as a hunter/hider at next round start?
Thanks.
Here is version 2.1:
[url=http://www.garrysmod.org/downloads/?a=view&id=103284][img]http://www.garrysmod.org/img/?t=dll&id=103284[/img][/url]
-Fixed crowbar holdtype
-Fixed specators being assigned to a team
Thanks for your interest, if you find any other bugs - i'll try to fix them
[QUOTE=Mat Richards;16207240]Dude...I came up with the Hide 'n Seek gamemode when I first got Garry's Mod, 4 days after it was released...LOL.[/QUOTE]
Hide N seek originally came from CSS by a bloke named New Guy :P or Im the New Guy. I have him added on friends.
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