• Any mods for NPC behavior tools?
    7 replies, posted
As in, say I spawn an NPC. He just stands around like a dope and does nothing. That's not a whole lot of fun... Is there a mod to make NPCs, say, guard an area? How about hunt down players or other NPCs? What about just wandering aimlessly around a map? You get the idea.
Ok, apparently not. New question. Can I script the AI to do something rather than stand around boringly?
You want a map with nodes.
And how would I do that? Or where would I get one?
you either make your own map with nodes, or use gm_construct.
[QUOTE=Spades_Neil;23742049]And how would I do that? Or where would I get one?[/QUOTE] bigcity and distantcity have the best sets of nodes ive seen in any non-official maps
Well if you want tools that will help you when you are in a Noded Map (gm_bigcity, gm_construct, etc..) Then here are some tools that can help. Main one you're looking for. NPC Control [url]http://www.garrysmod.org/downloads/?a=view&id=35751[/url] NPC Scene - Allows you to make NPC's execute animations from HL2 or EP:1/2 [url]http://www.garrysmod.org/downloads/?a=view&id=42593[/url] NPC Proficiency - Allows you to set how well the aiming proficiency is for a certain NPC group I hope these help!
[url]http://www.garrysmod.org/downloads/?a=view&id=78800[/url] This is the closest thing to simulating a noded map.
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