• E2 Code Help
    6 replies, posted
As far as i know this code works Center = vec(0,0,0) Radius = 2500 Altitude= 500 Rise = vec(0,500,0) - sin(curtime())*Radius Run = vec(0,0,100) - cos(curtime())*Radius Location = vec(Run,Rise,1500) Now Question 1.How would i make this wire up to a vector thruster Question 2.I also want to make it tilt when it reaches a Altitude will one of these do this? If altitude = 500 Roll = 10 or If altitude = 500 Plane:Entity:Roll(10) or do they work at all,if not can someone help me out? Question 3. What input/outputs would i need if it were to fly in a circle? I think after that i can figure out the rest.
Vector thrusters apply the force to their selfs. This seems like a hard question.
It can be anything aslong its not apply force or includes hover balls.
Why not applyForce?
Well that will be better if its easy then stick a thruster on it to look more realistic
thump [editline]09:55PM[/editline] edit:useless post
bump
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