As far as i know this code works
Center = vec(0,0,0)
Radius = 2500
Altitude= 500
Rise = vec(0,500,0) - sin(curtime())*Radius
Run = vec(0,0,100) - cos(curtime())*Radius
Location = vec(Run,Rise,1500)
Now
Question 1.How would i make this wire up to a vector thruster
Question 2.I also want to make it tilt when it reaches a Altitude will one of these do this?
If altitude = 500 Roll = 10
or
If altitude = 500 Plane:Entity:Roll(10)
or do they work at all,if not can someone help me out?
Question 3. What input/outputs would i need if it were to fly in a circle?
I think after that i can figure out the rest.
Vector thrusters apply the force to their selfs. This seems like a hard question.
It can be anything aslong its not apply force or includes hover balls.
Why not applyForce?
Well that will be better if its easy then stick a thruster on it to look more realistic
thump
[editline]09:55PM[/editline]
edit:useless post
bump
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