• TTT glitches gmod13
    9 replies, posted
Granted there are a handful of them at the moment but the game breaking one is not being able to identify bodies. I haven't seen any errors being throw in the console so its hard for me to fix it. I've noticed there are a handful of servers that have fixed this issue. Does anyone know how to fix this?
im able to id bodys, (had to do a full re-install of the gmod content on my server) or maybe it is that you are running linux.
I and a few others have this issue and it kind of breaks ttt would appreciate fix [url]http://www.zombiemaster.org/smf/index.php?topic=11444.140[/url]
[QUOTE=Declivity;38182027]im able to id bodys, (had to do a full re-install of the gmod content on my server) or maybe it is that you are running linux.[/QUOTE] We did a full wipe on our server as well still no luck and I'm pretty sure that its on Windows.
Em... for my TTT server people get spawned when they join the server... even if the round is active and they are a spectator.. Then the next round ( unless they die ) they are a spectator but still get to play. Sigh... it's something wrong with the last SVN..... Or not...
It's a bit weird at the moment.. I grabbed a fresh copy last night off of their SVN and it still had this line in the player.lua which disables ragdolls: [code]CreateConVar("ttt_server_ragdolls", "1", FCVAR_CHEAT)[/code] Change the FCVAR_CHEAT to FCVAR_ARCHIVE and then you will be able to identify corpses again. Another problem I have on my server would be never-ending rounds, which I figured at first to by caused by an empty mapcycle.txt in garrysmod root. Adding to this list did seem to fix it but people say it still randomly breaks sometimes and needs a manual map change. ([url]http://www.zombiemaster.org/smf/index.php?topic=11674.0[/url] ongoing thread on this) My server has also been crashing which didn't happen before the update.
[QUOTE=Mitsudigi;38186057]It's a bit weird at the moment.. I grabbed a fresh copy last night off of their SVN and it still had this line in the player.lua which disables ragdolls: [code]CreateConVar("ttt_server_ragdolls", "1", FCVAR_CHEAT)[/code] Change the FCVAR_CHEAT to FCVAR_ARCHIVE and then you will be able to identify corpses again. Another problem I have on my server would be never-ending rounds, which I figured at first to by caused by an empty mapcycle.txt in garrysmod root. Adding to this list did seem to fix it but people say it still randomly breaks sometimes and needs a manual map change. ([url]http://www.zombiemaster.org/smf/index.php?topic=11674.0[/url] ongoing thread on this) My server has also been crashing which didn't happen before the update.[/QUOTE] You are a life saver its working now =D Make sure you are using the SVN version of TTT and not the version that is included with gmod13.
thanks for fix mitsudigi
Now what file do you edit to put this line of code?... I would like to fix this problem also! [highlight](User was banned for this post ("Bad Bump" - Blazyd))[/highlight]
Are you on a completely stock version of TTT? If so then it is being caused by one of your addons. Make sure your TTT is up to date. Also this thread is two years old :-/
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