Project64 and 3DRipperDX issues -- .3dr file is empty (522 bytes)
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Title says it all.
Trying to rip a model from Conker's Bad Fur Day (WHICH I LEGALLY OWN AS A HARD COPY) using 3DRipperDX, but when I go to import into 3DS Max 8, nothing's imported, even when I uncheck all the import 'Ignore' options. I checked, and this is most likely because the .3dr file 3DRipperDX makes is only 522 bytes... Blank, basically.
How do I fix this?
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