I setup a custom skybox to be used on my server, when clients join they automatically download the files from our FastDL server. (This was all configured perfect, every user downloaded them, read on) The clients get in game and the sky is purple, you know like generally when you ALT+Tab or something doesn't exist it'll make it purple or an error.
Well if they ALT+Tab about 7-10 times, they can finally see the texture, What I need help with is figuring out is this command even possible to use for this sort of addition.
The server sets the skybox to the custom texture via the server.cfg file.
Clients download the custom textures as forced by Resource.AddFile()
Clients see a purple sky on first join, and they must Alt+tab 5+ times to fix this.
Was this command meant to be used like this? Or just display the sky texture name? And is there anyway of refreshing the sky when the users join so that they don't see a purple and black box?
(FastDL is configured correctly, and I'm sure I'll still get a question about it.)
thanks in advance
wtr
Not fully useless. Some people use this command to get the name of the skybox texture used for a map. Not much else useful about it except a [rumor] about it changing the skybox texture after restarting the map. (aka Changelevel on console)
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