• Timed Thruster
    2 replies, posted
Alright guys, so the title is exactly what i'm looking for. I've searched facepunch along with google for quite some time seeking a timed thruster example or tutorial. I've tried various tutorials involving timers and comparisons but I still cannot seem to get it right. I'm attempting to create a spacebuild escape pod with a timed thruster, so it fires for the duration of the launch time, say 10 seconds, and then the thruster stops. (and or cannot reactivate for a certain time after it) If anyone could shed some light on a way to go about this, or whip up a quick paint diagram of the necessary gates and connections, I would appreciate it very much.
Use an expression chip and the timer() function: [code]@inputs Button @outputs ToThruster if(Button) { ToThruster = 1 timer("stopthrust",10000) } if(clk("stopthrust")) { ToThruster = 0 } [/code]Pressing Button activates the thruster, and a ten-second timer. When the timer triggers, the thruster is turned off.
thanks, i appreciate the info.
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