• Hate CoderHire? Hate ScriptFodder even more? Great! Introducing Steam Workshop's Paid Creations!
    84 replies, posted
[url]http://steamcommunity.com/workshop/aboutpaidcontent/[/url] I can't wait to shell out $15 for an FNAF model pack. Thoughts?
Mixed feelings if this came to gmod - I hope this doesn't destroy the free addons community entirely, especially considering the Steam Workshop doesn't have the filtering/moderation ScriptFodder/Coderhire do so expect a mountain of complete shit for sale One positive though is for people WHO do make good addons will benefit as it'll allow them a wider audience and more sales, so I'd be happy about that
This will never replace Scriptfodder since all addons have to follow Steam community guidelines which are ridiculously strict in some areas.
On one hand I like this, because I have an addon with over a half million subscriptions. The challenge would be coming up with an idea for another addon that's as good. Damned uncreativity. On the other hand, I don't really like the shitshow that paid server addons have been contributing to, and I feel like this could become an entirely new, way bigger shitshow. So I'm on the fence. [editline]23rd April 2015[/editline] [QUOTE=NiandraLades;47583397]Mixed feelings if this came to gmod - I hope this doesn't destroy the free addons community entirely, especially considering the Steam Workshop doesn't have the filtering/moderation ScriptFodder/Coderhire do so expect a mountain of complete shit for sale One positive though is for people WHO do make good addons will benefit as it'll allow them a wider audience and more sales, so I'd be happy about that[/QUOTE] Judging from the Skyrim workshop, paid addons need to be approved. [editline]23rd April 2015[/editline] [img]http://i.imgur.com/06sAGyA.png[/img] Looks like Garry could be on board.
I'm confused on how they expect to control the content. What happens when your paid addons get leaked? I really doubt Garry's Mod will hop on board.
I feel like the "codehire cloning" thread is about to get A LOT more traffic.
Well this is a really terrible idea. Monetizing Gmod content was bad enough without Steam doing it. So how exactly are they gonna pull this off considering most of the stuff on Workshop is reuploads or rips from others games?
Snippety snoopy, look at that booty! Looks like it's been pretty much confirmed.
After some time of thinking about it. I'm actually fine with this so long Steam won't shove this in people's face. Once they start doing I will gladly block the elements representing that
[QUOTE=Author.;47584722]You are all speaking as if this is already in Garry's Mod. Don't forget that it's not, and honestly, I very highly doubt it never will.[/QUOTE] I think they might actually be trying to get permission from the devs of each game, so maybe Garry will decline? I don't know, it's all speculation. Edit: Whoops. Didn't see his tweets from earlier. I actually don't have a huge problem with it, after giving it some thought, but I'd much rather it be a donation system. They do seem to know a little bit about what they're doing, at least.
They should've done it like the free stuff on Bandcamp, you can get it for free but you can throw some money at the creator to he or she can continue doing the stuff he or she wants.
[QUOTE=Plaster;47585079]They should've done it like the free stuff on Bandcamp, you can get it for free but you can throw some money at the creator to he or she can continue doing the stuff he or she wants.[/QUOTE] [IMG]http://i.imgur.com/UQsjcHe.png[/IMG]
Problem is PWYW doesn't allow for a $0 pricetag. There's a bare minimum. The idea isn't bad and actually could benefit GMod to some degree, but there are various problems with the system as it is.
I refuse this. I refuse.
[QUOTE=xthenarwhalx;47586520]I refuse this. I refuse.[/QUOTE] Then don't buy them
Well, I'm not letting my silly concerns over this is potentially being a huge shitshow stop me. I plan to be one of the first ones on the bandwagon if it does happen. Obviously I can't sell my existing huge addon, but there's an old idea I might try reviving.
[QUOTE=code_gs;47586725]Then don't buy them[/QUOTE] This is bullshit ideas in general. Pretty much all the shit on Workshop is going to become pay-to-have. I like to mess with workshop stuff cause you find pretty weird stuff, now everyone will start charging for models and scripts and things. If game creators are able to pick whether this is an allowed feature or not(Which I assume that it works this way), Garry's Mod should not have this as a workshop feature.
Vote with your wallet. That is the only thing that matters.
I'll add in, yes, most of the stuff on Workshop isn't worth any money cause it's mostly reposts of the same thing over and over anyway, but the simple fact remains it's bullshit. Although, seeing that with Skyrim Workshop, Valve is taking 75% of profits, I doubt anyone with any logic will sell any scripts that can be on Coderflow or Scriptfodder, where their profits aren't taken.
[QUOTE=xthenarwhalx;47586804]This is bullshit ideas in general. Pretty much all the shit on Workshop is going to become pay-to-have. I like to mess with workshop stuff cause you find pretty weird stuff, now everyone will start charging for models and scripts and things. If game creators are able to pick whether this is an allowed feature or not(Which I assume that it works this way), Garry's Mod should not have this as a workshop feature.[/QUOTE] I can already say that 99% of all workshop addons on the workshop currently will stay free. Paid addons are no different than Scriptfodder addons, except they're officially integrated.
[QUOTE=xthenarwhalx;47586804]This is bullshit ideas in general. Pretty much all the shit on Workshop is going to become pay-to-have. I like to mess with workshop stuff cause you find pretty weird stuff, now everyone will start charging for models and scripts and things. If game creators are able to pick whether this is an allowed feature or not(Which I assume that it works this way), Garry's Mod should not have this as a workshop feature.[/QUOTE] I think you're overreacting. Sure, paid mods will start to pop up if this is a thing, but I don't think they're going to dominate by any means. There are literally thousands of sweps, fun scripts, etc. that already exist. Lots of really good mods are open sourced. People aren't going to be able to monetize content from other games, which is honestly a majority of the stuff on the workshop. Finally, if anyone tries profiting off of an extension to my mod, I will do everything in my power (probably not much because of the license I chose) to stop them. There will be no reason to purchase a crappy swep when thousands of alternatives exist. A lot of creators probably won't even bother with monetization because they do it for fun, or don't want to deal with the drama, or with customers. And remember, the coderhire addon cloning thread is still a thing. If someone wants to put in the time to make a free alternative to your addon, they should be able to. If anything, I think this opens the door to a lot of more talented people who may have gotten fed up with developing for Gmod because they don't find it rewarding. It would allow people who spend a lot of time making really cool shit to continue making really cool shit. Anyhow, that's my two cents. You can give me boxes and tell my why I'm wrong or whatever. [editline]23rd April 2015[/editline] Oh, by the way, I really hope paid dupes become an option. Not because I think it's a good idea. It would just be too much fun to watch.
All though this may seem hypocritical of me for me thanks to my comments previously about Coderhire and the like, I believe this system could be a healthy hand for the building community. For example, my buddies could build their favorite contraptions, and be able to sell them for two dollars, and people will buy them to use them. Sure the problem of leaking is inevitable, but as with anything, a big fish will always have a leech on it's belly.
How are we supposed to moderate if someone's reselling our stuff anyway? Are the workshop Mods going to do it or do content creators have to start bickering over DCMA/Valve Reports over someone posting their codes for free?
Just remember the top 300 mods of all time on the Skyrim Workshop are all free!
The good news is that adding this to Garry's Mod would require updating the game to use the newer SteamUGC API. This means workshop content would support diff updates.
I just wanna bring this up: There are some scripts I personally would keep to myself... There are some scripts I would auction off on scriptfodder. The atrophy in the free-addon market is mostly a result from scriptfodder. There is hardly a benefit to releasing things for free vs. selling it to someone who can use it. However.... The scripts I keep to myself are [B][U]always[/U][/B] going to be `free`. There are some things that deserve no price tag, instead they deserve to be free ( Just maybe not open-source ). Open-Source projects will always surface in our capitalistic ways. Just look at ChessNut and [B]NutScript[/B]. Incentive to publish addons for free [I]`can`[/I] be controlled by Garry. Fretta was a great example of how open-source work can be made appealing to the average developer. Take this from an average asshole developer who sells projects on scriptfodder. ScriptFodder Vs. Steam Paid Workshop Really depends on scriptfodder's ability to adapt to the competition.
Sad thing is: it reminds me of my old video, that I've made about a year ago, where I was joking about paid workshop stuff and other greedy shit. (skip to 0:55) [video=youtube;VH_2P6c9ZYU]http://www.youtube.com/watch?v=VH_2P6c9ZYU[/video] And now it came true. Disgusting.
And the latest from Garry: [url]http://garry.tv/2015/04/24/paying-for-mods/[/url] [QUOTE]We’ll wait to see what it looks like once the Skyrim system has stabilized and see what we can learn from it before pushing forward, but opportunity is never a bad thing to give people.[/QUOTE]
Want to connect to this server? You need to buy these addons first! The day that happens is when I stop playing GMod.
[QUOTE=Vipes;47589724]Want to connect to this server? You need to buy these addons first! The day that happens is when I stop playing GMod.[/QUOTE] That will not happen. Server owners dumb enough to buy addons that do that will never get any players. Addon creators that go for that model won't see any sales because it's an instant way to kill your server.
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