I wonder what your var: value is in net_graph 5(console command) in average on your server, with how many players?
What value can be expected with like, 30 players on sandbox without addons(bots doesn't give an accurate representation because props/weapons/ents etc)
Please input your value, gamemode, player count and map(?).
On my DarkRP server with 37 players it's around ~25 average, while it's not really noticable lag, it's not a good amount as far as I am aware and I'm trying to improve it. edit: evocity_v33x
But I'm curious what can be expected.
Can I see your net_graph 5?
[QUOTE=darksoul69;47605026]Can I see your net_graph 5?[/QUOTE]
this is with 27 players:
[IMG]http://i.gyazo.com/37f36ce98a5580511e894cb19f42b683.png[/IMG]
[QUOTE=Busan1;47605054]this is with 27 players:
[IMG]http://i.gyazo.com/37f36ce98a5580511e894cb19f42b683.png[/IMG][/QUOTE]
And what is the CPU usage? Check using stats with rcon.
Is this 15msec constant or is it just spiking? A DarkRP server with 40 players shouldn't see more then 2-3msec var.
[QUOTE=darksoul69;47605165]And what is the CPU usage? Check using stats with rcon.
Is this 15msec constant or is it just spiking? A DarkRP server with 40 players shouldn't see more then 2-3msec var.[/QUOTE]
CPU In (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects
98.53 79.08 302.44 1156 1 20.17 30 266
I am very uncertain what could cause it, if it's supposed to be 2-3 :o unless it's vehicle related, but tracking all user and net messages it's primarily DarkRP related messages(mainly DarkRP_PlayerVar), then after that it's for example VCMod but right now it's practically sending a few message per minute from server to client and vice versa(vcmod/car dealer/inventory), yet it's so high, I don't know if it could be something with NWVars the only of those are on M9k weapons.
Spiking it does to like 30-40 sometimes
31 players:
[IMG]http://i.gyazo.com/0db148862e71141abc4634b34e87fe61.png[/IMG]
[IMG]http://i.gyazo.com/7004195a13157d48493e253d444fef8b.png[/IMG]
[IMG]http://i.gyazo.com/cff8350016b9498a3d50021d19f65bd0.png[/IMG]
[QUOTE=Busan1;47605287]CPU In (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects
98.53 79.08 302.44 1156 1 20.17 30 266
I am very uncertain what could cause it, if it's supposed to be 2-3 :o unless it's vehicle related, but tracking all user and net messages it's primarily DarkRP related messages(mainly DarkRP_PlayerVar), then after that it's for example VCMod but right now it's practically sending a few message per minute from server to client and vice versa(vcmod/car dealer/inventory), yet it's so high, I don't know if it could be something with NWVars the only of those are on M9k weapons.[/QUOTE]
Is the var issue constant even with less players (15-20?)
If it's only high when you have 30 players then the issue is likely the CPU usage.
[QUOTE=darksoul69;47605303]Is the var issue constant even with less players (15-20?)
If it's only high when you have 30 players then the issue is likely the CPU usage.[/QUOTE]
I updated my post with picture of CPU/stats, and it's never 2-3 unless it's like below 10 players, 25+ that's when it starts going yellow every now and then,
[IMG]http://embed.gyazo.com/0db148862e71141abc4634b34e87fe61.png[/IMG]
Yes this is due to your CPU usage. Ask your host what CPU you are on. I personally recommend the E3-1270 V3 or E3-1290 V2 for high population servers.
[QUOTE=darksoul69;47605323][IMG]http://embed.gyazo.com/0db148862e71141abc4634b34e87fe61.png[/IMG]
Yes this is due to your CPU usage. Ask your host what CPU you are on. I personally recommend the E3-1270 V3 or E3-1290 V2 for high population servers.[/QUOTE]
E5-2690v2, are you sure it is caused by CPU? If I move or move host? I don't want to have to change ip if it isn't certain that would fix the var part :o
[QUOTE=Busan1;47605389]E5-2690v2, are you sure it is caused by CPU? If I move or move host? I don't want to have to change ip if it isn't certain that would fix the var part :o[/QUOTE]
Your CPU usage is at 100% so yes.
Unless you have it in power saving mode for some reason? I'm -assuming- your operating system shows the CPU at 3Ghz or more?
Try asking your host for help..
[QUOTE=darksoul69;47605546]Your CPU usage is at 100% so yes.
Unless you have it in power saving mode for some reason? I'm -assuming- your operating system shows the CPU at 3Ghz or more?
Try asking your host for help..[/QUOTE]
I don't think they help because I have a VDS, but they said that if I switch to their managed hosting it would be a more powerful CPU. I didn't know about Maximum Frequency being how many % it was running at, stupid of me not to look into that, I will move to a managed host then I guess
edit: because they don't offer better CPU for VDS.
edit again, after reading more about it it just says maximum frequency is how fast it runs? CPU usage is only ~50%, what did you base it on being 100%?
1. DarkRP will run like shit unless you're willing to start replacing code
2. Run it at a 16 tick
3. VDS's single core performance sucks, get a dedi or go with a managed gameserver
[QUOTE=StonedPenguin;47605713]1. DarkRP will run like shit unless you're willing to start replacing code
2. Run it at a 16 tick
3. VDS's single core performance sucks, get a dedi or go with a managed gameserver[/QUOTE]
Ok I will go with managed, thank you
darksoul69 I don't understand if I wrote something stupid/funny? If I am doing something stupid I'd appreciate if you informed me of what, I'm really uncertain if it's because I misunderstood something and it's my fault that the server lags or it's stupid to change to a managed..
[QUOTE=Busan1;47605732]Ok I will go with managed, thank you
darksoul69 I don't understand if I wrote something stupid/funny? If I am doing something stupid I'd appreciate if you informed me of what, I'm really uncertain if it's because I misunderstood something and it's my fault that the server lags or it's stupid to change to a managed..[/QUOTE]
The first funny was because your host was trying to upsell you. The second one was because the guy thinks you need 16 tick on 30 players for DarkRP and he thought you only had one core when your screenshots clearly show two. The third was because you gave up just like that and you knew the VPS was unmanaged when you bought it.
Seriously just check and see if the CPU is in power saving mode or something. Don't pay your host another $40/month to manage it for you and get a faster CPU.. hell at that price (management plus base VPS cost) a dedicated server might be affordable for you.
[QUOTE=darksoul69;47605869]The first funny was because your host was trying to upsell you. The second one was because the guy thinks you need 16 tick on 30 players for DarkRP and he thought you only had one core when your screenshots clearly show two. The third was because you gave up just like that and you knew the VPS was unmanaged when you bought it.
Seriously just check and see if the CPU is in power saving mode or something. Don't pay your host another $40/month to manage it for you and get a faster CPU.. hell at that price (management plus base VPS cost) a dedicated server might be affordable for you.[/QUOTE]
Yes but I thought the CPU was the problem and it wasn't possible to upgrade it according to my host(NFO)? It is set to High performance in the control panel. I pay $35 for this: [url]http://i.gyazo.com/cff8350016b9498a3d50021d19f65bd0.png[/url]
and managed game server with NFO is $42 for 42 slots which is what I have my VDS server set to right now, $7 more for a better CPU? atleast here: [url]https://www.nfoservers.com/order-dedicated-server.php[/url] a dedicated server is $200?
edit: I mean from going this:
[url]https://www.nfoservers.com/order-virtual-dedicated-server.php[/url], Two Core and some upgraded ram and SSD, to this:
[url]https://www.nfoservers.com/order.php[/url]
[QUOTE=Busan1;47605890]Yes but I thought the CPU was the problem and it wasn't possible to upgrade it according to my host(NFO)? It is set to High performance in the control panel. I pay $35 for this: [url]http://i.gyazo.com/cff8350016b9498a3d50021d19f65bd0.png[/url]
and managed game server with NFO is $42 for 42 slots which is what I have my VDS server set to right now, $7 more for a better CPU? atleast here: [url]https://www.nfoservers.com/order-dedicated-server.php[/url] a dedicated server is $200?[/QUOTE]
NFOs shared game servers are actually pretty funny - they restart you if you hit 100% CPU.
And no, I was not recommending NFOs dedicated server. There are many other hosts out there.
Best of luck.
[QUOTE=darksoul69;47605869]The second one was because the guy thinks you need 16 tick on 30 players for DarkRP and he thought you only had one core when your screenshots clearly show two.[/QUOTE]
That's not very unreasonable considering how well default DarkRP runs plus the shit optimization of scriptfodder and workshop addons. Especially if you know nothing about Lua.
To the OP, I recommend you get a vps or dedi (not from nfo unless you wanna be ripped off). If you wanna go shared hosting I recommend Elpis Host ;) Darksoul owns it so as you can tell from above he is a pretty knowledable guy with this stuff.
NFO let me move to another node and another CPU(E5-2690 v2 to E5-2697 v3), well with 41 bots, no players, no cars:
CPU In (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects
61.31 2.90 18.74 7 0 33.38 42 42
[IMG]http://i.gyazo.com/81bf94d69b09c7328c711218e90bf9b2.png[/IMG]
on gm_construct with 41 bots and nothing else:
CPU In (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects
44.51 2.29 26.63 20 2 33.34 42 83
[IMG]http://i.gyazo.com/ae3c9f7eacf5a2136ac81ea0d068086d.gif[/IMG]
and this is being alone with no bots or anything:
[IMG]http://i.gyazo.com/0e707e3673c6f49d86fe9ee9ec81cb80.gif[/IMG],
16 tick and 41 bots:
CPU In (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects
36.62 1.30 11.10 4 0 15.88 42 42
[IMG]http://i.gyazo.com/2ced28725e078ee504f17c3d5fe2bf2a.gif[/IMG]
and finally with 66 tick:
[IMG]http://i.gyazo.com/34b5358c59f30b8c0745028ee6c786fa.gif[/IMG]
sorry for all the pictures
[QUOTE=YourStalker;47608126]That's not very unreasonable considering how well default DarkRP runs plus the shit optimization of scriptfodder and workshop addons. Especially if you know nothing about Lua.
To the OP, I recommend you get a vps or dedi (not from nfo unless you wanna be ripped off). If you wanna go shared hosting I recommend Elpis Host ;) Darksoul owns it so as you can tell from above he is a pretty knowledable guy with this stuff.[/QUOTE]
I actually went to elpishost to see but it's only for US which is a bit unfortunate as darksoul69 seems to be a good host and very knowledgable, but for now I will continue with NFO servers, I am using a VDS from them.
I legitimately feel bad for you. 50 choke in the first two screenshots, piss poor var and the sv (server fps) isn't stable in the least.
What is a server fps?
[QUOTE=darksoul69;47615102]I legitimately feel bad for you. 50 choke in the first two screenshots, piss poor var and the sv (server fps) isn't stable in the least.[/QUOTE]
I have now moved to their managed hosting and tried with 41 bots it was around ~2 for the var, I'll see how it works :)
[QUOTE=Sally;47615320]What is a server fps?[/QUOTE]
Tick rate basically.
[QUOTE=~Kiwi~v2;47618302]I kinda wanna see what OP's Serverconfig is + the amount of addons.
No way a Dark RP server should be choking like that unless it's running addons that are basically turboshite.[/QUOTE]
only using some tdmcars/lwcars, vcmod, some playermodels, smaller scripts that has no impact, ulx, hatschat2 chatbox, pointshop, fire system, enhanched damage mod, Atmos, today changed to FA:S from m9k, anticheat(QAC), some tools, right now with 16 player it's var: ~5.
[IMG]http://i.gyazo.com/68aa59907f8fc75f93535b592b5c41d0.png[/IMG]
[url]http://pastebin.com/eGMdgtJ2[/url]
[QUOTE=~Kiwi~v2;47619066]that's actually pretty stable and not performing like ass
also the config checks out so this is pretty mysterious
also i did some stalking hunting and checked it out there was only 1 that was marked incompatible and one questionable one,
atmos weather system, checking out the steam discussions there are issues with lag related to client side and with it raining
remove it and see what happens[/QUOTE]
hmm ok I'll try without weather next time I have the possibility to, thank you :)
I tried without atmos; I did not see any noticable difference with the net_graph. I would like to get some info from other servers, what map especially(if it's cars on the map, could that be it?). Since I mean in comparison to many servers, we don't have that many addons(I think), what fills the list is vehicles and then the FA:S weapons primarily. Yet what seems to be a way out of hand net_graph data, for being a DarkRP server with not too many players. I'm really uncertain what is the cause. Thanks for all input
Okay right now with 27 players:
[IMG]http://i.gyazo.com/c3ea7c0efaa369760da633776455716d.png[/IMG]
so it seems that atmos maybe had a big impact. Is this an acceptable amount right now?
Thread made me curious...
[IMG]http://share.bybservers.co.uk/2015-05-01_23-12-22.png[/IMG]
38 players, addons:
[IMG]http://share.bybservers.co.uk/2015-05-01_23-13-55.png[/IMG]
We are very light on addons, running fairly heavy modified DarkRP 2.4.2 kept updated/converted to GM13 etc outselves completely outside of the main branch of DarkRP. Although we are using a GM13 version of FPP.
I am actually pretty curious how others compare now...
[t]http://p.sup.sx/i/1430520139.png[/t]
[t]http://p.sup.sx/i/1430520267.png[/t]
50/127 Running on mostly recoded 2011 era darkrp
[QUOTE=Pantho;47641107]Thread made me curious...
38 players, addons:
We are very light on addons, running fairly heavy modified DarkRP 2.4.2 kept updated/converted to GM13 etc outselves completely outside of the main branch of DarkRP. Although we are using a GM13 version of FPP.[/QUOTE]
hmm but looks like downtown? I don't know if that has an impact but I can't find any other reason to it being related to vehicles in some way, I mean if you have almost double as many players and 5 times less var
[QUOTE=~Kiwi~v2;47642729]That's choking. :v:[/QUOTE]
Not at all the server is running at a 16 tick.
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