• How do I check what anti-cheat a server is running?
    18 replies, posted
Due to recent threads, I have become wary on what data is stored and modified on my computer by which anti-cheats. Is there a simple way I can check what anti-cheats are on a server?
Steal their clientside lua
How would I go about doing this? I know basic C++, if that will help at all.
[QUOTE=daniel41550;50379669]How would I go about doing this? I know basic C++, if that will help at all.[/QUOTE] All the tools you need are on mpgh ;)
Ok, but wouldn't this require me to run commands on my client, which is detectable by anti-cheats?
[QUOTE=daniel41550;50379690]Ok, but wouldn't this require me to run commands on my client, which is detectable by anti-cheats?[/QUOTE] A scripthook decrypts the files that a server sends you. This is the clientside stuff that you run on joining the server. You could see how their anticheat works that way. It shouldn't be detectable. I'm not responsible if you get banned, though.
You don't need to run anything to take a server's client side Lua, all you have to do is decode the files in the cache using one of the many programs on this forum. Though I don't get your reasoning for wanting to see what they do, unless using an exploit the most they can actually do is write files in your data folder, or read files from your base gmod folder.
[QUOTE=bigdogmat;50380668]You don't need to run anything to take a server's client side Lua, all you have to do is decode the files in the cache using one of the many programs on this forum. Though I don't get your reasoning for wanting to see what they do, unless using an exploit the most they can actually do is write files in your data folder, or read files from your base gmod folder.[/QUOTE] There's about a million files in the cache, have fun trying to figure out which server the files are for
[QUOTE=tyguy;50383125]There's about a million files in the cache, have fun trying to figure out which server the files are for[/QUOTE] Clear it first then
[QUOTE=TeamEnternode;50383457]Clear it first then[/QUOTE] Clear the cache before you join a server? That will take a lot of time (:
[QUOTE=tyguy;50383895]Clear the cache before you join a server? That will take a lot of time (:[/QUOTE] Cuz going into the cache folder, ctrl+a, delete. Is too difficult.
[QUOTE=YourStalker;50384187]Cuz going into the cache folder, ctrl+a, delete. Is too difficult.[/QUOTE] It is when OP wants to get the anticheat for each server he joins!
am i on mpgh or facepunch
Start cheating and see what the ban message says.
[QUOTE=MadParakeet;50384695]Start cheating and see what the ban message says.[/QUOTE] If you're start cheating on HeX's servers I think you'll get BSOD and corrupted Windows installation instead of ban message...
Ask?
You used to be able to use datapack_paths, but that's flagged as a cheat command now. If you're that concerned of what addons store and modify on your computer, just clear your cookies and data folder.
Besides stealing clientside lua, is there any other way to do what datapack_paths does?
[QUOTE=uRandomAlex;50388160]If you're start cheating on HeX's servers I think you'll get BSOD and corrupted Windows installation instead of ban message...[/QUOTE] you don't even have to cheat on hex's server
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