I might get tracked down and killed for saying this, but what is actually wrong with DarkRP? It's amazingly coded and alot of fun on serious servers. Sure, there are people ruining it and cancerous kids everywhere, but that makes the servers bad not the gamemode. Maybe it's just one of those things where people say that something sucks just to fit in or because they are scared of saying what they really think.
I agree with you. I ran a DarkRP server a while back and we aimed to be "Not Awful" like the majority of populated servers. DarkRP was fun, but over the years its become a mess of Donate4Fun and killing each other.
You're right, there's nothing bad about DarkRP. It's an incredible gamemode. The issue is the lack of innovation in servers, I mean look at Braxnet RP, one of the most revolutionary versions of DarkRP I've ever seen. How many players does it have on average? Maybe 8 on a good day. Getting the average DarkRP player to actually try new and innovative things is hard, especially when they can just get instant gratification by donating to some server and getting their own custom job and rank.
Yea pretty much every server nowadays is donate for lightsaber and instakill people, even found a server where you can pay 60 dollars for superadmin, my server is not pay2win in any way as I have no need for money I just want nice players, I have spent 170+ dollars on my serious DarkRP server but nobody plays on it bcuz they want lightsabers and rdm not roleplay.
And despite the fact that the kiddies clearly want deathmatch, dedicated game modes for such (outside sandbox) get a solid o players.
[QUOTE=TheMrFailz;50854285]And despite the fact that the kiddies clearly want deathmatch, dedicated game modes for such (outside sandbox) get a solid o players.[/QUOTE]
Yep so true, and purge is just a script to have a reason to RDM or raid without adverting.
[QUOTE=Zelpa;50854193]You're right, there's nothing bad about DarkRP. It's an incredible gamemode. The issue is the lack of innovation in servers, I mean look at Braxnet RP, one of the most revolutionary versions of DarkRP I've ever seen. How many players does it have on average? Maybe 8 on a good day. Getting the average DarkRP player to actually try new and innovative things is hard, especially when they can just get instant gratification by donating to some server and getting their own custom job and rank.[/QUOTE]
So help Braxen out and contribute to growing a playerbase for him. Because he definitely deserves it. We're trying to help him out right now and have filled his server a few times and gotten him shouted out on a lot of communities. Ever so slightly his "natural" daily peak is rising. If everyone keeps on pushing for him then he'll win at the end of the day.
[QUOTE=Beefdroid;50854019]I might get tracked down and killed for saying this, but what is actually wrong with DarkRP? It's amazingly coded and alot of fun on serious servers. Sure, there are people ruining it and cancerous kids everywhere, but that makes the servers bad not the gamemode. Maybe it's just one of those things where people say that something sucks just to fit in or because they are scared of saying what they really think.[/QUOTE]
It's terribly coded and there really isn't a such thing as serious servers unless you count the ones that force you to /advert shit or enforce fearrp and other retarded nonsense. The playerbase is largely cancer and 99% of the servers are a pasted mess of scrptfodder and workshop shit. Servers like Braxnet or mine have to watch those pasted balls of cancer either compete or do better then the years of work put into our own servers. That is why the gamemode is shit.
[QUOTE=StonedPenguin;50855419]It's terribly coded and there really isn't a such thing as serious servers unless you count the ones that force you to /advert shit or enforce fearrp and other retarded nonsense. The playerbase is largely cancer and 99% of the servers are a pasted mess of scrptfodder and workshop shit. Servers like Braxnet or mine have to watch those pasted balls of cancer either compete or do better then the years of work put into our own servers. That is why the gamemode is shit.[/QUOTE]
DarkRP a is well coded for how many diverse situations and backwards compatibility it has to cover. Sure, things like the Haskall-styled fn library are hard to read and there are a few bottlenecks in FPP, but for being a general gamemode that has been around for many years, it's polished.
[QUOTE=code_gs;50855549]DarkRP a is well coded for how many diverse situations and backwards compatibility it has to cover. Sure, things like the Haskall-styled fn library are hard to read and there are a few bottlenecks in FPP, but for being a general gamemode that has been around for many years, it's polished.[/QUOTE]
Yea, It's totally not "terribly coded". I bet u would'nt be able to make anything close to it StonedPenguin.
[QUOTE=Beefdroid;50855573]Yea, It's totally not "terribly coded". I bet u would'nt be able to make anything close to it StonedPenguin.[/QUOTE]
He has, but it's only for a single community which is a much different situation. They're not really comparable.
[QUOTE=code_gs;50855588]He has, but it's only for a single community which is a much different situation. They're not really comparable.[/QUOTE]
It has less players than DarkRP ;P
[url]https://www.gametracker.com/server_info/rp.superiorservers.co:27015/[/url] ?
[editline]9th August 2016[/editline]
Players don't matter anyway when it comes to code quality. I've seen great gamemodes get little to none because it's not in the sphere of regularly populated servers.
[QUOTE=code_gs;50855775][url]https://www.gametracker.com/server_info/rp.superiorservers.co:27015/[/url] ?
[editline]9th August 2016[/editline]
Players don't matter anyway when it comes to code quality. I've seen great gamemodes get little to none because it's not in the sphere of regularly populated servers.[/QUOTE]
Yea I was joking
[QUOTE=code_gs;50855588]He has, but it's only for a single community which is a much different situation. They're not really comparable.[/QUOTE]
Um, I joined SuperiorServers and saw nothing different from DarkRP, only a custom HUD and map. Also got rdmed by some guy when I explored the map 5 mins after joining. So they are comparable, It's just regular DarkRP not custom coded gamemode. And still he is calling it terrible? xD
[QUOTE=Zelpa;50854193]You're right, there's nothing bad about DarkRP. It's an incredible gamemode. The issue is the lack of innovation in servers, I mean look at Braxnet RP, one of the most revolutionary versions of DarkRP I've ever seen. How many players does it have on average? Maybe 8 on a good day. Getting the average DarkRP player to actually try new and innovative things is hard, especially when they can just get instant gratification by donating to some server and getting their own custom job and rank.[/QUOTE]
Sort of the problem that I see with gamemodes, and the problem that I ran into with my own gamemodes is that the GMod community seems to expect people to just show up and play things if they're good? If that doesn't happen with actual games why do people expect otherwise from gamemodes? Word of mouth only gets you so far, you have to work to be popular. You need exposure and an audience.
[QUOTE=Beefdroid;50865773]Um, I joined SuperiorServers and saw nothing different from DarkRP, only a custom HUD and map. Also got rdmed by some guy when I explored the map 5 mins after joining. So they are comparable, It's just regular DarkRP not custom coded gamemode. And still he is calling it terrible? xD[/QUOTE]
It actually is a completely different gamemode internally; it's just put in DarkRP for the player count.
I have nothing against DarkRP, it is a decent gamemode but it is not run well.like those above me have said; servers enforce shitty rules (FearRP, advert before raid) and its usually Pay 2 Win as everybody thinks that they will be able to make money off Garry's Mod. But these cases are not limited to DarkRP, many other gamemodes have the same problem.
[QUOTE=Noi;50866043]Gameplay is not strict, requires rules.[/QUOTE]
If you need to have more than 5 rules you've fucked up.
[QUOTE=Noi;50866320]It's not about quantity, and 5 is just an arbitrary number.[/QUOTE]
5 is not arbitrary, they're the 5 rules of common S.E.N.S.E:
S. Shut up
E. Enjoy your stay
N. Nobody cares that you were RDMed
S. Stop prop pushing me :(
E. Everybody wants to have fun, don't be a dick.
[QUOTE=KingofBeast;50855375]So help Braxen out and contribute to growing a playerbase for him. Because he definitely deserves it. We're trying to help him out right now and have filled his server a few times and gotten him shouted out on a lot of communities. Ever so slightly his "natural" daily peak is rising. If everyone keeps on pushing for him then he'll win at the end of the day.[/QUOTE]
I tried it last night and my friend got banned for no reason.
[QUOTE=Noi;50866340]SuperiorServers has nothing to do with new additions to DarkRP besides being based of D3vine. Kid admins that don't know what net_graph is, "lol you cant shoot me that would be an rdm", and poopeemod, jesus.
They've got popular because they use aggressive advertisement. For example, StonedPenguin can't live a day without mentioning his server somewhere on forums.[/QUOTE]
I rarely mentioned it before we got popular. We got popular because we have a well ran community, are totally custom and you can count the competitive servers that aren't pasted piles of shit on one hand. The same reasons a complete ass hole such as yourself managed to get your community popular.
[QUOTE=StonedPenguin;50868377]The same reasons a complete ass hole such as yourself managed to get your community popular.[/QUOTE]
hEY THAT'S NOT nICE calm down fella
Since you (OP) asked what is wrong with DarkRP; and not "Why are people complaining about roleplay", I will attempt to answer your question.
Here is what I think is "wrong" (for me) with the script.
1) Gangster is not a job in any civilized society. It could be considered an occupation, I guess - but you don't generally go looking for a job as a bad guy. You just are one (or not).
2) Money printers. I only put money printers in DarkRP (thanks to Render's Roleplay RRPX for the original moneyprinter) because I thought it would be amusing. It was not in any way intended to be serious. Part of me knew that kids would just abuse the money by getting admins to set it for them so I thought "what the heck, let's just make it part of the game".
However, there are very few other ways to make money that compare with simply printing it. This is not unlike real life, really, but even then, only banks print money.
3) Jobs (again). Instead of having fixed job roles, the server owner should determine what their public sector jobs are and allow the players to create their own companies.
4) Economy (again). The economic activity is limited because there are limited things that can be done as part of the script. You can roleplay scenarios involving money but the script doesn't provide the player with many opportunities to interact with money in new and interesting ways.
5) Items. There are a very limited selection of items that are useful to only a few job types. Players should be able to interact more with items in their production and sale.
6) Unrealistic ammo. Guns come with a part-filled clip and to reload them, you just drop them on the floor and pick them up again.
7) It's too customizable - but only in ways that allow inexperienced coders to add more of the above list of broken stuff. If it were less customizable, but more flexibly designed, such as the items being based around a class-heirarchy of related functionality, server owners that know lua could create their own custom, interesting items and content that fits the model of the existing gameplay, and even share those items, without just adding empty job classes and gun shipments.
This is just the start of it, I could go on...
Some people know I'm already making a free RP gamemode which deals with the above but I'm not announcing it yet. It's about 40% complete, anyway. It will appear on my github once it becomes playable [url]http://github.com/philxyz/seriousrp[/url]. You shouldn't believe what I write, when I say I'm doing it though - wait to see what my actions are (if I release it). You've already seen the level of BS relating to gamemode announcements on here. Why should this one be any different?
[QUOTE=ph:lxyz;50869025]snip[/QUOTE]
I need to start learning and innovating. I agree with everything you said here. Good luck with your new version :)
[QUOTE=Noi;50866340]No, it just means you couldn't make a proper server at first.
[editline]11th August 2016[/editline]
Is this thread about jokes?
[editline]11th August 2016[/editline]
SuperiorServers has nothing to do with new additions to DarkRP besides being based of D3vine. Kid admins that don't know what net_graph is, "lol you cant shoot me that would be an rdm", and poopeemod, jesus.
They've got popular because they use aggressive advertisement. For example, StonedPenguin can't live a day without mentioning his server somewhere on forums.[/QUOTE]
Russian Nigger.
[highlight](User was banned for this post ("Racist" - Bradyns))[/highlight]
[QUOTE=M.CoolBeans;50871051]Russian Nigger.[/QUOTE]
Never heard that slur before
Nothing is wrong with DarkRP if you intend on playing it as it is. The problem is when retards are trying to make it into supah sewious roleplay, and don't have a clue on how DarkRP actually works in the economic and base sense.
[QUOTE=StonedPenguin;50855419]It's terribly coded and there really isn't a such thing as serious servers unless you count the ones that force you to /advert shit or enforce fearrp and other retarded nonsense. The playerbase is largely cancer and 99% of the servers are a pasted mess of scrptfodder and workshop shit. Servers like Braxnet or mine have to watch those pasted balls of cancer either compete or do better then the years of work put into our own servers. That is why the gamemode is shit.[/QUOTE]
The only "serious" servers i've seen have been Half Life Roleplay which is great and then Starwars/Military which people just minge/troll on and is boring as fuck.
I might be late. But to my understanding there is nothing inherently wrong with DarkRP as a gamemode. The problem is the community. The community is literal bowel cancer. As stated by others, attempting to inovate will have your server bite the dust as a barren wasteland. Having a server with "fearrp" and donating for a custom class with godmode and a minigun, that will get players. That will drive forth revenue.
This is what the problem is. The community is dying off in a self destructive fit of insanity just as Postal predicted. Daring to apply any rational conduct to any server will result in a horrible experience. Where one must memorize enough rules to fill a bible, and where you are an arbitrary drone who does not have any feelings other than "OMG ME SCARED PLZ NO SHOOT NO NO NO NO NO".
FearRP in general is bullshit. On any roleplay server. Clockwork, PERP, DickRP, GTARP, SHTAHRWAHRZ RP. Fucking any RP, it doesn't belong there. Anything attempting to be somewhat realistic, IE Clockwork. Don't make them do /me shit pants as scary 4'1 lady with blue hair and purple eyes draw katana. Have them PKed if they fail to play Hero against the edgy lady with a katana who will go straight back to ERPing. Don't even fucking try to give any sort of meaningful consequence to a DarkRP reskin or the likes. All that will happen is people will exploit it. They will exploit it to get people banned. I have seen this. In fact, if you want any sort of "realistic" RP scenario, stop muggings in general unless you know they're high profile targets. Somebody with an MG-42 isn't going to go around robbing hobos for money. He's doing it to get to kill them. Want an example? Join 1942RP. You'll eventually encounter Joseph Mengele squads mugging everyone.
TL:DR: Nothing with the gamemode itself. The community is literal human shit however. Don't include FearRP in any server you want me to join. Auf Weidersehen.
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